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Decompiled source of NoMusicDistortion v1.0.4
BepInEx/Plugins/NoMusicDistortion.dll
Decompiled 2 years agousing System; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using BepInEx; using HarmonyLib; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: AssemblyTitle("NoMusicDistortion")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("NoMusicDistortion")] [assembly: AssemblyCopyright("Copyright © 2023")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("5ac8035d-9eef-4312-a8a1-37a4bce84ae4")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")] [assembly: AssemblyVersion("1.0.0.0")] namespace NoMusicDistortion { [BepInPlugin("FlipMods.NoMusicDistortion", "NoMusicDistortion", "1.0.4")] public class Plugin : BaseUnityPlugin { private Harmony _harmony; public static Plugin instance; private void Awake() { //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_0011: Expected O, but got Unknown _harmony = new Harmony("NoMusicDistortion"); _harmony.PatchAll(); ((BaseUnityPlugin)this).Logger.LogInfo((object)"NoMusicDistortion loaded"); instance = this; } public static void Log(string message) { ((BaseUnityPlugin)instance).Logger.LogInfo((object)message); } } public static class PluginInfo { public const string PLUGIN_GUID = "FlipMods.NoMusicDistortion"; public const string PLUGIN_NAME = "NoMusicDistortion"; public const string PLUGIN_VERSION = "1.0.4"; } } namespace NoMusicDistortion.Patches { [HarmonyPatch] internal class NoMusicDistortionPatcher { [HarmonyPatch(typeof(BoomboxItem), "__initializeVariables")] [HarmonyPrefix] public static void PatchBoombox(BoomboxItem __instance) { __instance.boomboxAudio.dopplerLevel = 0f; } [HarmonyPatch(typeof(TVScript), "__initializeVariables")] [HarmonyPrefix] public static void PatchTelevision(TVScript __instance) { __instance.tvSFX.dopplerLevel = 0f; } [HarmonyPatch(typeof(AutoParentToShip), "__initializeVariables")] [HarmonyPrefix] public static void PatchRecordPlayer(AutoParentToShip __instance) { if (((Object)__instance).name.Contains("RecordPlayer")) { Transform obj = ((Component)__instance).transform.Find("Audio"); AudioSource val = ((obj != null) ? ((Component)obj).GetComponent<AudioSource>() : null); if ((Object)(object)val == (Object)null) { Plugin.Log("Failed to find audio source for RecordPlayer. You should probably call the police."); } else { val.dopplerLevel = 0f; } } } [HarmonyPatch(typeof(ItemDropship), "__initializeVariables")] [HarmonyPrefix] public static void PatchItemDropship(ItemDropship __instance) { Transform obj = ((Component)__instance).transform.Find("Music"); AudioSource val = ((obj != null) ? ((Component)obj).GetComponent<AudioSource>() : null); if ((Object)(object)val == (Object)null) { Plugin.Log("Failed to find audio source for ItemDropship. You should probably call the police."); } else { val.dopplerLevel = 0f; } } [HarmonyPatch(typeof(StartOfRound), "__initializeVariables")] [HarmonyPrefix] public static void PatchShipSpeaker() { GameObject obj = GameObject.Find("SpeakerAudio"); AudioSource val = ((obj != null) ? obj.GetComponent<AudioSource>() : null); if ((Object)(object)val == (Object)null) { Plugin.Log("Failed to find audio source for ShipSpeaker. You should probably call the police."); } else { val.dopplerLevel = 0f; } } [HarmonyPatch(typeof(AudioSource), "Play", new Type[] { })] [HarmonyPrefix] public static void RemoveDopplerEffect(AudioSource __instance) { __instance.dopplerLevel = 0f; } [HarmonyPatch(typeof(AudioSource), "PlayOneShot", new Type[] { typeof(AudioClip) })] [HarmonyPrefix] public static void RemoveDopplerEffect2(AudioClip clip, AudioSource __instance) { __instance.dopplerLevel = 0f; } } }