using System;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using HarmonyLib;
using KillGiants;
using LC_RemoveGiants;
using Microsoft.CodeAnalysis;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("RemoveGiants")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyDescription("Basic Lethal Company mod which removes giants at spawn-time. Must be installed by each player. This has had\r\n some amount of testing, but could be subject to issues with future patches.")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+88d9926e20b7aa8acaf62d63d9ac25308cd271b4")]
[assembly: AssemblyProduct("RemoveGiants")]
[assembly: AssemblyTitle("RemoveGiants")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace KillGiants
{
[HarmonyPatch(typeof(ForestGiantAI))]
internal class ForestGiantRemoval
{
[HarmonyPatch(typeof(ForestGiantAI), "Start")]
[HarmonyPostfix]
public static void RemoveGiant(ForestGiantAI __instance)
{
if (Plugin.NumGiants < Plugin.cfgMaxGiants.Value)
{
Debug.Log((object)"[RemoveGiant]: Spawned a single giant");
EnemyAI component = ((Component)__instance).gameObject.GetComponent<EnemyAI>();
if (!Object.op_Implicit((Object)(object)component))
{
Debug.Log((object)"[LethalGiantless]: Failed to find associated AI behaviour!!!!!!!!!!!!!!!!!!!!!!!!!!!!! Bad bad bad");
return;
}
component.syncMovementSpeed *= Plugin.cfgGiantSpeed.Value;
Plugin.NumGiants++;
}
else
{
((EnemyAI)__instance).KillEnemyOnOwnerClient(false);
Object.Destroy((Object)(object)((Component)__instance).gameObject);
Debug.Log((object)"[RemoveGiant]: Giant Removed (Hopefully)");
}
}
}
}
namespace LC_RemoveGiants
{
[BepInPlugin("RemoveGiants", "RemoveGiants", "1.0.0")]
public class Plugin : BaseUnityPlugin
{
private readonly Harmony _harmony = new Harmony("RemoveGiants");
public static Plugin _instance;
public static ConfigEntry<int> cfgMaxGiants;
public static ConfigEntry<float> cfgGiantSpeed;
public static int NumGiants;
private void Awake()
{
if ((Object)(object)_instance == (Object)null)
{
_instance = this;
}
cfgMaxGiants = ((BaseUnityPlugin)this).Config.Bind<int>("Main", "MaxGiants", 0, "");
cfgGiantSpeed = ((BaseUnityPlugin)this).Config.Bind<float>("Main", "GiantMovementSpeed", 1f, "");
((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin RemoveGiants is loaded!");
((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin RemoveGiants changed!!!!!!!!!!!!!!!!!!!!!!!!!!!");
((BaseUnityPlugin)this).Logger.LogInfo((object)"[RemoveGiants]: Attempting to patch...");
((BaseUnityPlugin)this).Logger.LogInfo((object)$"[Config] Max Giants: {cfgMaxGiants.Value}");
((BaseUnityPlugin)this).Logger.LogInfo((object)$"[Config] Giant Move Scalar: {cfgGiantSpeed.Value}");
_harmony.PatchAll(typeof(ForestGiantRemoval));
if (_harmony.GetPatchedMethods().Any())
{
((BaseUnityPlugin)this).Logger.LogInfo((object)"[RemoveGiants]: [Awake] - Patch successful!");
}
}
}
public static class PluginInfo
{
public const string PLUGIN_GUID = "RemoveGiants";
public const string PLUGIN_NAME = "RemoveGiants";
public const string PLUGIN_VERSION = "1.0.0";
}
}