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Decompiled source of LethalGiantless v0.0.3
RemoveGiants.dll
Decompiled 2 years agousing System; using System.Diagnostics; using System.Linq; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Configuration; using HarmonyLib; using KillGiants; using LC_RemoveGiants; using Microsoft.CodeAnalysis; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("RemoveGiants")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyDescription("Basic Lethal Company mod which removes giants at spawn-time. Must be installed by each player. This has had\r\n some amount of testing, but could be subject to issues with future patches.")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0+88d9926e20b7aa8acaf62d63d9ac25308cd271b4")] [assembly: AssemblyProduct("RemoveGiants")] [assembly: AssemblyTitle("RemoveGiants")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace KillGiants { [HarmonyPatch(typeof(ForestGiantAI))] internal class ForestGiantRemoval { [HarmonyPatch(typeof(ForestGiantAI), "Start")] [HarmonyPostfix] public static void RemoveGiant(ForestGiantAI __instance) { if (Plugin.NumGiants < Plugin.cfgMaxGiants.Value) { Debug.Log((object)"[RemoveGiant]: Spawned a single giant"); EnemyAI component = ((Component)__instance).gameObject.GetComponent<EnemyAI>(); if (!Object.op_Implicit((Object)(object)component)) { Debug.Log((object)"[LethalGiantless]: Failed to find associated AI behaviour!!!!!!!!!!!!!!!!!!!!!!!!!!!!! Bad bad bad"); return; } component.syncMovementSpeed *= Plugin.cfgGiantSpeed.Value; Plugin.NumGiants++; } else { ((EnemyAI)__instance).KillEnemyOnOwnerClient(false); Object.Destroy((Object)(object)((Component)__instance).gameObject); Debug.Log((object)"[RemoveGiant]: Giant Removed (Hopefully)"); } } } } namespace LC_RemoveGiants { [BepInPlugin("RemoveGiants", "RemoveGiants", "1.0.0")] public class Plugin : BaseUnityPlugin { private readonly Harmony _harmony = new Harmony("RemoveGiants"); public static Plugin _instance; public static ConfigEntry<int> cfgMaxGiants; public static ConfigEntry<float> cfgGiantSpeed; public static int NumGiants; private void Awake() { if ((Object)(object)_instance == (Object)null) { _instance = this; } cfgMaxGiants = ((BaseUnityPlugin)this).Config.Bind<int>("Main", "MaxGiants", 0, ""); cfgGiantSpeed = ((BaseUnityPlugin)this).Config.Bind<float>("Main", "GiantMovementSpeed", 1f, ""); ((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin RemoveGiants is loaded!"); ((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin RemoveGiants changed!!!!!!!!!!!!!!!!!!!!!!!!!!!"); ((BaseUnityPlugin)this).Logger.LogInfo((object)"[RemoveGiants]: Attempting to patch..."); ((BaseUnityPlugin)this).Logger.LogInfo((object)$"[Config] Max Giants: {cfgMaxGiants.Value}"); ((BaseUnityPlugin)this).Logger.LogInfo((object)$"[Config] Giant Move Scalar: {cfgGiantSpeed.Value}"); _harmony.PatchAll(typeof(ForestGiantRemoval)); if (_harmony.GetPatchedMethods().Any()) { ((BaseUnityPlugin)this).Logger.LogInfo((object)"[RemoveGiants]: [Awake] - Patch successful!"); } } } public static class PluginInfo { public const string PLUGIN_GUID = "RemoveGiants"; public const string PLUGIN_NAME = "RemoveGiants"; public const string PLUGIN_VERSION = "1.0.0"; } }