using System;
using System.CodeDom.Compiler;
using System.ComponentModel;
using System.Diagnostics;
using System.Globalization;
using System.Reflection;
using System.Resources;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using LCSoundTool;
using Microsoft.CodeAnalysis;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("HeHeHeHawGirl")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyDescription("Replaces the Girls walking sounds with HeHeHeHaw")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+57c094f3e13029b61c1f2e14a339ae59e3a4db40")]
[assembly: AssemblyProduct("HeHeHeHawGirl")]
[assembly: AssemblyTitle("HeHeHeHawGirl")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace flyingpig525.hehehehawGirl
{
[BepInPlugin("HeHeHeHawGirl", "HeHeHeHaw Girl", "1.0.0")]
public class HeHeHeHawGirl : BaseUnityPlugin
{
private const string PLUGIN_GUID = "HeHeHeHawGirl";
private const string PLUGIN_NAME = "HeHeHeHaw Girl";
internal ManualLogSource logger;
public static AudioClip HeHeHeHaw;
private void Awake()
{
logger = Logger.CreateLogSource("HeHeHeHawGirl");
logger.LogInfo((object)"Plugin HeHeHeHawGirl is loaded!");
}
private void Start()
{
HeHeHeHaw = SoundTool.GetAudioClip("flyingpig525-hehehehawgirl", "funnysound.mp3");
((Object)HeHeHeHaw).name = "funnysound";
SoundTool.ReplaceAudioClip("SkipWalk1", HeHeHeHaw);
SoundTool.ReplaceAudioClip("SkipWalk2", HeHeHeHaw);
SoundTool.ReplaceAudioClip("SkipWalk3", HeHeHeHaw);
SoundTool.ReplaceAudioClip("SkipWalk4", HeHeHeHaw);
SoundTool.ReplaceAudioClip("SkipWalk5", HeHeHeHaw);
SoundTool.ReplaceAudioClip("SkipWalk6", HeHeHeHaw);
SoundTool.ReplaceAudioClip("Breathing", HeHeHeHaw);
SoundTool.ReplaceAudioClip("Breath1", HeHeHeHaw);
SoundTool.ReplaceAudioClip("Breath2", HeHeHeHaw);
SoundTool.ReplaceAudioClip("Breath3", HeHeHeHaw);
}
}
}
namespace LCSoundToolTestMod
{
public static class PluginInfo
{
public const string PLUGIN_GUID = "HeHeHeHawGirl";
public const string PLUGIN_NAME = "HeHeHeHawGirl";
public const string PLUGIN_VERSION = "1.0.0";
}
}
namespace LCSoundToolTestMod.Properties
{
[GeneratedCode("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
[DebuggerNonUserCode]
[CompilerGenerated]
internal class Resources
{
private static ResourceManager resourceMan;
private static CultureInfo resourceCulture;
[EditorBrowsable(EditorBrowsableState.Advanced)]
internal static ResourceManager ResourceManager
{
get
{
if (resourceMan == null)
{
ResourceManager resourceManager = new ResourceManager("LCSoundToolTestMod.Properties.Resources", typeof(Resources).Assembly);
resourceMan = resourceManager;
}
return resourceMan;
}
}
[EditorBrowsable(EditorBrowsableState.Advanced)]
internal static CultureInfo Culture
{
get
{
return resourceCulture;
}
set
{
resourceCulture = value;
}
}
internal Resources()
{
}
}
}