Oco ModPack
v62 | Bora relaxar junto galera! huehuehueRequired mods (66)
This package requires the following packages to work.Provides an in-game config menu for players to edit their configs, and an API for other mods to use and customize their entries.
Version:1.4.2
Automatically assigns interior/exterior AI for enemies based on their spawn location. Also fixes a null reference exception regarding EnableEnemyMesh(). Part of my Starlancer Series!
Version:3.8.1
Allows enemies to travel both into and out of the facility while seamlessly switching AI modes.
Version:2.4.2
(LLL) 4 new moons: 1 free, 1 intermediate, 1 late-game, and 1 hidden. Part of my Starlancer series!
Version:2.3.3
A custom interior in a Sci-Fi industrial style. Part of my Starlancer Series!
Version:1.6.7
Adds the SCP foundation as a potential dungeon to explore.
Version:4.3.4
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Version:5.4.2100
Adds a new custom interior themed as a psyquiatric institution to explore and get lost
Version:1.2.2
Add Cause of Death to the performance report, now with a Mod API!
Version:2.1.0
Fix custom Serializable structs and such not properly getting deserialized by Unity.
Version:1.1.1
Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.
Version:0.0.5
Adds 11 scrap, 6 store items, 1 enemy, 4 decor, 1 map hazard, and 1 game mechanic.
Version:0.10.6
A mod that adds a not so family friendly laser. Can be used to detonate mines or damage monsters
Version:1.3.5
Simple mod that increase max number of simultaneous playing sounds, hopefully fixing missing footsteps and other missing sound problems.
Version:1.2.0
