using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using Backrooms;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: IgnoresAccessChecksTo("")]
[assembly: AssemblyCompany("BackroomsModTeleportationPatch")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyDescription("My first plugin")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("BackroomsModTeleportationPatch")]
[assembly: AssemblyTitle("BackroomsModTeleportationPatch")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace BackroomsModTeleportationPatch
{
[HarmonyPatch(typeof(Hook), "BeforeDamage")]
public static class BackroomsModTeleportationPatch
{
[HarmonyPrefix]
private static bool Prefix()
{
return true;
}
}
[BepInPlugin("BackroomsModTeleportationPatch", "BackroomsModTeleportationPatch", "1.0.0")]
public class Plugin : BaseUnityPlugin
{
public static ManualLogSource log;
private Harmony harmony = new Harmony("com.mrsim.backroomsmodteleportationpatch");
private void Awake()
{
log = ((BaseUnityPlugin)this).Logger;
harmony.PatchAll();
((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin BackroomsModTeleportationPatch is loaded!\n Cette idée de merde vous est présentée par SIMON !");
}
}
public static class PluginInfo
{
public const string PLUGIN_GUID = "BackroomsModTeleportationPatch";
public const string PLUGIN_NAME = "BackroomsModTeleportationPatch";
public const string PLUGIN_VERSION = "1.0.0";
}
}
namespace System.Runtime.CompilerServices
{
[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
internal sealed class IgnoresAccessChecksToAttribute : Attribute
{
public IgnoresAccessChecksToAttribute(string assemblyName)
{
}
}
}