Lethal Company
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Date Uploaded
2 years ago
Downloads
891
Size
7MB

Required mods (217)

This package requires the following packages to work.
Various anime models in Lethal Company with a focus on optimised models and an anime-style shader
Version:1.5.1
FPS spectator camera
Version:1.0.1
Makes eyeless mouthdogs killable with shotguns. Client-side, works in public lobbies. Vanilla damage unchanged.
Version:1.0.1
Provides an in-game config menu for players to edit their configs, and an API for other mods to use and customize their entries.
Version:1.4.3
Niko from OneShot
Version:0.2.1
just songs for my friends lmao.
Version:1.1.1
API to expand the compatibilities of Lethal Company's dungeon generation
Version:1.2.0
Adds the Scarlet Devil Mansion from Touhou as a possible dungeon to the snow maps.
Version:2.0.0
Allows you to spectate enemies when dead.
Version:2.7.0
Automatically assigns interior/exterior AI for enemies based on their spawn location. Also fixes a null reference exception regarding EnableEnemyMesh(). Part of my Starlancer Series!
Version:3.8.4
(LLL) 4 new moons: 1 free, 1 intermediate, 1 late-game, and 1 hidden. Part of my Starlancer series!
Version:2.4.0
Explore the Backrooms, a surreal labyrinth in this mod. Navigate endless, eerie spaces, and uncover mysteries.
Version:0.1.3
Adds the SCP foundation as a potential dungeon to explore.
Version:4.3.4
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Version:5.4.2100
Plays music from Pizza Tower when the early ship leave alert appears
Version:2.4.0
Towards a future with fewer lobby incompatibility errors.
Version:1.3.0
Fixes RPC lag. This should fix the several second slowdown that occurs when some mods throw exceptions in the console.
Version:1.0.1
Audio and MIDI library for .NET
Version:2.2.2
Adds a buyable radio furniture/ship upgrade that can play thousands of real radio stations.
Version:1.0.0
Provides an efficient allocation free async/await integration for Unity.
Version:2.5.0
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