Lethal Company
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Date Uploaded
2 years ago
Downloads
1.4K
Size
30KB

Required mods (20)

This package requires the following packages to work.
Provides an in-game config menu for players to edit their configs, and an API for other mods to use and customize their entries.
Version:1.4.2
(Vanilla-compatible) Create your own custom experience or challenge modifying everything from the game (such as moons settings, player stats, quota, gameplay, enemies, weather...). All with an in-game menu and for each save file.
Version:2.3.2
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Version:5.4.2100
Fixes RPC lag. This should fix the several second slowdown that occurs when some mods throw exceptions in the console.
Version:1.0.1
Fixes a bug that breaks Flooded weather after the first day of a new session.
Version:1.1.0
Fixes for hosting a Lethal Company Lobby.
Version:1.0.14
(v50 Compatible) There's a ghost in the terminal and it's sending random broadcast codes to mess with the facility! Also now featuring ghost girl enhancements...
Version:2.0.5
Adds a button to host an invite only lobby.
Version:1.0.8
Each day a mission is given to hunt down a specific monster, which drops a scrap reward when hunted. Missions are configurable and toggleable.
Version:1.4.1
A mod that adds a few admin tools
Version:1.8.0
Completely gets rid of the bell cooldown, so the monster can take your stuff already!
Version:1.0.4
A plugin for saving your last used suit. (Compatible with v50)
Version:1.2.0
A collection of Patches for Lethal Company with Quality of life changes for the Host.
Version:2.4.2
A collection of Fixes for the vanilla game, with focus on vanilla compatibility.
Version:1.0.21
Have as many saves as you want! (And rename them, too!)
Version:1.7.3
A chat-based, server-side mod that allows players to trigger all sorts of effects and events. Highly customizable!
Version:1.0.3
[v49/v50+] This mod allows hazards such as landmines, turrets, spike traps and even modded ones to also spawn outside! Spawn rates and strategies can be configured for each hazard.
Version:1.2.4
Mod To Make Entities Less Racist. Everyone that can die will die by stepping on land mines, boombas, turrets, and config support. Now with more config options including checking for players nearby before anything can happen in the mod!
Version:1.3.5
A mod that aims to allow almost every inside creature to escape to the outside so that nowhere is safe!
Version:0.8.5
Adds additional credits per person after starting the game on day 0
Version:1.0.6
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