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Decompiled source of NoGiantMod v1.1.2
NoGiant.dll
Decompiled 2 years agousing System.Collections.Generic; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using BepInEx; using BepInEx.Logging; using HarmonyLib; using TestMod.Patches; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: AssemblyTitle("ClassLibrary1")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("ClassLibrary1")] [assembly: AssemblyCopyright("Copyright © 2023")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("0a164a77-b539-4063-b68b-3341f0194610")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")] [assembly: AssemblyVersion("1.0.0.0")] namespace TestMod { [BepInPlugin("NoGiantMod", "No Giant Mod", "1.1.2")] public class NoGiant : BaseUnityPlugin { private const string modGUID = "NoGiantMod"; private const string modName = "No Giant Mod"; private const string modVersion = "1.1.2"; private readonly Harmony harmony = new Harmony("NoGiantMod"); private static NoGiant Instance; internal ManualLogSource mls; private void Awake() { if ((Object)(object)Instance == (Object)null) { Instance = this; } mls = Logger.CreateLogSource("NoGiantMod"); mls.LogInfo((object)"The No Giant Mod has awaken"); harmony.PatchAll(typeof(NoGiant)); harmony.PatchAll(typeof(NoGiantAtLoadPatch)); } } } namespace TestMod.Patches { [HarmonyPatch(typeof(RoundManager))] internal class NoGiantAtLoadPatch { [HarmonyPatch("LoadNewLevelWait")] [HarmonyPostfix] private static void RemoveGiantBeforePatch(ref SelectableLevel ___currentLevel) { List<SpawnableEnemyWithRarity> outsideEnemies = ___currentLevel.OutsideEnemies; SpawnableEnemyWithRarity val = null; foreach (SpawnableEnemyWithRarity item in outsideEnemies) { if (item.enemyType.enemyName == "ForestGiant") { val = item; } } if (val != null) { outsideEnemies.Remove(val); Logger.CreateLogSource("NoGiantMod").LogInfo((object)"Forest Keeper removed!"); } } } }