FxRbit_PixelParty-MaskedEnemyOverhaulModelAPIFix icon

MaskedEnemyOverhaulModelAPIFix

Fixes Masked enemies to copy player models with Masked Enemy Overhaul !!!CURRENTLY BEING TESTED!!! DOES NOT WORK YET!!

Last updated 11 months ago
Total downloads 8160
Total rating 4 
Categories Monsters Asset Replacements
Dependency string FxRbit_PixelParty-MaskedEnemyOverhaulModelAPIFix-1.0.2
Dependants 3 other packages depend on this package

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2100 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2100
BunyaPineTree-ModelReplacementAPI-2.3.6 icon
BunyaPineTree-ModelReplacementAPI

API to simplify model replacement

Preferred version: 2.3.6
HomelessGinger-MaskedEnemyOverhaul-3.1.1 icon
HomelessGinger-MaskedEnemyOverhaul

Removes the mask from the mimic enemy, wears a suit of a random player (even modded ones), allows spawning on all moons without needing the mask items, and a zombie apocalypse?

Preferred version: 3.1.1

README

Masked Enemy Overhaul Model API Fix

A mod for Lethal Company which allows for MaskedEnemyOverhaul mod to copy player models from ModelReplacementAPI.

Currently, MaskedEnemyOverhaul mimics only copy player suits, including modded suits, but only copying the texture/color when using mods that change the player model using ModelReplacementAPI, making masked enemies stick out like a sore thumb when playing with custom player models.

SPAGHETTI CODE, I DON'T KNOW ANYTHING ABOUT C#, I AM TRYING TO REVERSE ENGINEER THESE MODS AND CODE!!

DOES NOT WORK YET!! CURRENTLY BEING TESTED!!!

This mod fixes compatibility with MaskedEnemyOveraul and ModelReplacementAPI.

Installation

  • Install BepInEx
  • Unzip this mod into your Lethal Company/BepInEx folder

Or use the thunderstore mod manager to handle the installing for you.