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MaskedEnemyOverhaulModelAPIFix
Fixes Masked enemies to copy player models with Masked Enemy Overhaul !!!CURRENTLY BEING TESTED!!! DOES NOT WORK YET!!
| Last updated | 2 years ago |
| Total downloads | 9552 |
| Total rating | 4 |
| Categories | Monsters Asset Replacements |
| Dependency string | FxRbit_PixelParty-MaskedEnemyOverhaulModelAPIFix-1.0.2 |
| Dependants | 3 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100HomelessGinger-MaskedEnemyOverhaul
Removes the mask from the mimic enemy, wears a suit of a random player (even modded ones), allows spawning on all moons without needing the mask items, and a zombie apocalypse?
Preferred version: 3.1.1README
Masked Enemy Overhaul Model API Fix
A mod for Lethal Company which allows for MaskedEnemyOverhaul mod to copy player models from ModelReplacementAPI.
Currently, MaskedEnemyOverhaul mimics only copy player suits, including modded suits, but only copying the texture/color when using mods that change the player model using ModelReplacementAPI, making masked enemies stick out like a sore thumb when playing with custom player models.
SPAGHETTI CODE, I DON'T KNOW ANYTHING ABOUT C#, I AM TRYING TO REVERSE ENGINEER THESE MODS AND CODE!!
DOES NOT WORK YET!! CURRENTLY BEING TESTED!!!
This mod fixes compatibility with MaskedEnemyOveraul and ModelReplacementAPI.
Installation
- Install BepInEx
- Unzip this mod into your
Lethal Company/BepInExfolder
Or use the thunderstore mod manager to handle the installing for you.