Healthy Company
Some modpack built around Wesley's moons and interiorsRequired mods (56)
This package requires the following packages to work.Provides an in-game config menu for players to edit their configs, and an API for other mods to use and customize their entries.
Version:1.4.6
API to expand the compatibilities of Lethal Company's dungeon generation
Version:1.4.1
Automatically assigns interior/exterior AI for enemies based on their spawn location and adjusts certain behaviors so that they act appropriately. Part of my Starlancer Series!
Version:3.11.1
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Version:5.4.2100
Fixes numerous issues with missing sound effects, or SFX playing when they shouldn't.
Version:1.8.1
Let's you easily load audio files (With LCSoundTool) and replace any in game audio clip.
Version:2.3.2
Fix custom Serializable structs and such not properly getting deserialized by Unity.
Version:1.1.2
Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.
Version:0.0.5
Adds over 300 new emotes! Includes emote wheel, allows Masked Enemies to emote, adds emote music (can be muted), implements a system for purchasing emotes on the store (optional), and much more!
Version:2.3.10
Fixes nickname display ingame to include any characters and not just letters. Based on the "NameFix" mod.
Version:1.0.2
Automatically generates MonoMod.RuntimeDetour.HookGen's MMHOOK files during the BepInEx preloader phase.
Version:1.0.7
A BepInEx patcher to fix MonoMod.RuntimeDetour's DetourContext.Dispose not working.
Version:1.0.5
Simple mod that increase max number of simultaneous playing sounds, hopefully fixing missing footsteps and other missing sound problems.
Version:1.2.0
A Custom API to support the manual and dynamic integration of all forms of custom content in Lethal Company. (v69 Compatible)
Version:1.4.11
