Decompiled source of SlipperyCompany v1.0.4

slippery companys.dll

Decompiled 8 hours ago
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Logging;
using GameNetcodeStuff;
using HarmonyLib;
using UnityEngine;
using slippery_companys.slipperycompany;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("slippery companys")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("slippery companys")]
[assembly: AssemblyCopyright("Copyright ©  2026")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("a483ba86-d28e-4f52-9db5-91558d391a70")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace slippery_companys
{
	[BepInPlugin("lethal.learning", "learning", "1.0.4")]
	public class slippery : BaseUnityPlugin
	{
		private const string modGUID = "lethal.learning";

		private const string modName = "learning";

		private const string modVersion = "1.0.4";

		private readonly Harmony harmony = new Harmony("lethal.learning");

		private static slippery Instance;

		internal ManualLogSource mls;

		private void Awake()
		{
			if ((Object)(object)Instance == (Object)null)
			{
				Instance = this;
			}
			mls = Logger.CreateLogSource("lethal.learning");
			mls.LogInfo((object)"learning ha");
			harmony.PatchAll(typeof(slippery));
			harmony.PatchAll(typeof(PlayerControllerBPatch));
		}
	}
}
namespace slippery_companys.slipperycompany
{
	[HarmonyPatch(typeof(PlayerControllerB))]
	internal class PlayerControllerBPatch
	{
		[HarmonyPatch("Update")]
		[HarmonyPostfix]
		public static void Change(ref float ___slipperyFloor)
		{
			//IL_0040: Unknown result type (might be due to invalid IL or missing references)
			//IL_0046: Invalid comparison between Unknown and I4
			//IL_0052: Unknown result type (might be due to invalid IL or missing references)
			//IL_0058: Invalid comparison between Unknown and I4
			//IL_0064: Unknown result type (might be due to invalid IL or missing references)
			//IL_006a: Invalid comparison between Unknown and I4
			bool flag = !GameNetworkManager.Instance.localPlayerController.isInElevator && !GameNetworkManager.Instance.localPlayerController.isInHangarShipRoom && StartOfRound.Instance.currentLevel.planetHasTime;
			bool flag2 = (int)StartOfRound.Instance.currentLevel.currentWeather != 5 && (int)StartOfRound.Instance.currentLevel.currentWeather != 4 && (int)StartOfRound.Instance.currentLevel.currentWeather != 3;
			if (flag && flag2)
			{
				___slipperyFloor = 50f;
			}
			else
			{
				___slipperyFloor = 0f;
			}
		}
	}
}