Tahinyum
Required mods (75)
This package requires the following packages to work.Provides an in-game config menu for players to edit their configs, and an API for other mods to use and customize their entries.
Version:1.4.6
API to expand the compatibilities of Lethal Company's dungeon generation
Version:1.4.1
Automatically assigns interior/exterior AI for enemies based on their spawn location. Also fixes a null reference exception regarding EnableEnemyMesh(). Part of my Starlancer Series!
Version:3.8.4
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Version:5.4.2100
Fixes numerous issues with missing sound effects, or SFX playing when they shouldn't.
Version:1.6.5
(Reworked for v69!) There's a ghost in the terminal and it's sending random broadcast codes to mess with the facility!
Version:2.5.2
Fixes HarmonyX Transpiler cause patched method to behave incorrectly
Version:1.1.0
Adds new features and mechanics to the insanity mechanic of Lethal Company. Fork of original by BudgetAirpods.
Version:1.2.1
Fix custom Serializable structs and such not properly getting deserialized by Unity.
Version:1.1.2
Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.
Version:0.0.5
Adds various gachi videos to the TV featuring Billy Herrington, Van Darkholme and more. All video are sourced from Youtube, contain suggestive theme.
Version:1.0.1
Automatically generates MonoMod.RuntimeDetour.HookGen's MMHOOK files during the BepInEx preloader phase.
Version:1.0.4
A BepInEx patcher to fix MonoMod.RuntimeDetour's DetourContext.Dispose not working.
Version:1.0.3
