LethalSec0
modpackRequired mods (87)
This package requires the following packages to work.Automatically assigns interior/exterior AI for enemies based on their spawn location. Also fixes a null reference exception regarding EnableEnemyMesh(). Part of my Starlancer Series!
Version:3.6.0
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Version:5.4.2100
Let's you easily load audio files (With LCSoundTool) and replace any in game audio clip.
Version:2.3.2
Hides masks on Masked enemies to mimic your crew. Masked spawn naturally on all moons, set off mines, and more! For v49 and v50. Continuation of HomelessGinger's MaskedEnemyOverhaul
Version:3.3.0
Brackens now have new chase sound that's terrifying [UPDATED]
Version:2.0.0
Adds a label to the icons on the monitor for players, radar boosters, enemies and items
Version:2.0.0
Updated for v50, BrutalCompany like mod with over 40+ events(certain modded ones aswell) that will scale harder overtime, includes weather multipliers. Highly configurable.
Version:0.13.6
Adds a Motion Tracker similar to the one in Alien: Isolation
Version:1.1.2
Adds new features and mechanics to the insanity mechanic of Lethal Company. Fork of original by BudgetAirpods.
Version:1.2.1
Fix custom Serializable structs and such not properly getting deserialized by Unity.
Version:1.1.1
Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.
Version:0.0.5
Makes stamina consumption/regen a bit better. All values can be tweaked in config, and will sync with the host.
Version:1.3.2
