CHANGELOG

  • Version 1.1.9: Made LethalConfig optional

  • Version 1.1.8: Added support for v60 enemy

  • Version 1.1.7: Fixed dead enemies emoting. Added option for enemies to need medic bags (requires BadAssCompany)

  • Version 1.1.6: Added support for interns mod

  • Version 1.1.5: Fixed most settings only applying to on-death emoting

  • Version 1.1.4: Added settings for enemies to v55 + modded enemies that are supported by EmotesAPI

  • Version 1.1.3: Updated to use new calls for v55

  • Version 1.1.2: Fixed issue where masked enemies would not randomly emote. Added options for the host to control which enemies can randomly emote. Note that this does not prevent said enemies from emoting in general, EmotesAPI still implements emotes fully. This only prevents EnemyInteractions from triggering enemy emotes.

  • Version 1.1.1: Fixed what has probably been a bug for over a month now where enemies wouldn't randomly emote. oops

  • Version 1.1.0: Added config options. Host has authority only since it wouldn't work otherwise. Made BadAssCompany a soft dependency. We only had it as a hard dependency to avoid people downloading this and nothing happening, but we realize now that it could force people to download badasscompany when they don't want it since other mods also add to this on their own.

  • Version 1.0.1: Fixed issue where if the on kill effects failed, you wouldn't die

  • Version 1.0.0: Initial Release