Generic Interiors
Currently adds 4 interiors. Includes Storehouse, Drains, Tower, and Liminal Facility.
| Last updated | 3 days ago |
| Total downloads | 544997 |
| Total rating | 37 |
| Categories | Mods BepInEx Server-side Interiors Hazards |
| Dependency string | Generic_GMD-Generic_Interiors-3.0.1 |
| Dependants | 318 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100IAmBatby-LethalLevelLoader
A Custom API to support the manual and dynamic integration of all forms of custom content in Lethal Company. (v50 Compatible)
Preferred version: 1.2.2Generic_GMD-Generic_Doorscript
Makes doorways with the same tag ids unable to connect. Does nothing on its own.
Preferred version: 1.0.0pacoito-LethalLevelLoaderUpdated
A Custom API to support the manual and dynamic integration of all forms of custom content in Lethal Company. (v73 Compatible)
Preferred version: 1.5.6README

Generic Interiors is a mod that adds 3 new (vanilla friendly) interiors. It also adds the backrooms for some reason. More are planned for the future.
THANK YOU SO MUCH FOR 500K. It is 5 in the morning so I cannot really put it into words, but thank you all. I love you all.
Storehouse

An old abandoned facility that was used to store various things. Some things are configurable.
FEATURES
Roughly like 23 tiles I think.
Posters! They spawn a few times and they like show up in different spots.
Also has an apparatus for all your apparatusing needs.
Did you know the game calls the apparatus both "apparatus" and "apparatice"?
Elevator.
Now with an 100% chance for an entrance room!
Changes theme based off of certain level tags (only ocean for now)
Now featuring steam leaks!
KNOWN ISSUES:
- Connectors do not account for the room they are attaching to, causing certain tiles to have weird indents. Won't fix.
FOR MODDERS:
If you want to add this interior to your moons, you can add the following tags:
- GISH50 - 50 weight
- GISH150 - 150 weight
- GISH300 - 300 weight
- GISH900 - 900 weight (Only use if you want it to be the primary interior)

Drains
A large water treatment complex, that is weaved between multiple systems of drainage tunnels. Please give me feedback.
FEATURES
- Roughly like 26 tiles.
- Features multiple massive tunnel systems, which you need to progress through to reach the rest of the facility.
- Basically two interiors in one.
- Finally an interior WITHOUT an apparatus.
- Probably my best interior.
BONUS TAG STUFF
- Redlight (turns the lights in the tunnels from green to red).
- Murica or Factory (turns the water into oil).
- Pinkwater (turns the water pink).
- Gore, Bloody, Flesh, Living, or Organic (turns the water into blood).
- Dry (turns the water off).
KNOWN ISSUES:
- Uh idk.
FOR MODDERS:
If you want to add this interior to your moons, you can add the following tags:
- GIDR50 - 50 weight
- GIDR150 - 150 weight
- GIDR300 - 300 weight
- GIDR900 - 900 weight (Only use if you want it to be the primary interior)

Tower
An horribly mismanaged tower that was abandoned in the middle of construction. Tower is in an earlier state than Storehouse, please give me any feedback or ideas to help me improve it!
FEATURES
- Roughly like 17 tiles.
- Features a massive elevator shaft. Elevator not included.
- Posters are still here.
- Another interior WITHOUT an apparatus.
- Goes up.
KNOWN ISSUES:
- In bigger interiors, items wont drop down the elevator shaft from higher floors.
FOR MODDERS:
If you want to add this interior to your moons, you can add the following tags:
- GITW50 - 50 weight
- GITW150 - 150 weight
- GITW300 - 300 weight
- GITW900 - 900 weight (Only use if you want it to be the primary interior)

Liminal Facility
The backrooms.
FEATURES
- I forgot how many tiles it has. (It might be 15?)
- Beeping smoke detectors! (Now configurable!)
- Holes to push your friends in! (Now with more holes!)
- Its literally just the backrooms.
- I don't know what else to put here.
KNOWN ISSUES:
- Moons without fire exits are impossible to escape from. lol.
FOR MODDERS:
If you want to add this interior to your moons, you can add the following tags:
- GIBR50 - 50 weight
- GIBR150 - 150 weight
- GIBR300 - 300 weight
- GIBR900 - 900 weight (Only use if you want it to be the primary interior)

Please report to me any issues or ideas or just any help in general. I've only kinda used unity before.
Discord: generic_gmd
Credits
Me: Literally everything I made the interiors.
Teserex: Garage door sounds, Posters, Promo art, Tester. Bought me Stardew valley. Local boyfriend.
Wesley (still white cube guy): uhh i kinda forgot lol but i know he did something important, Tester, Made the template that i used and like made the interior with so yeah he did do something important i guess. Oh yeah and he also made some posters or something idk. Door script that was actually pretty useful that i use on two different interiors thank you vro tower wouldn't be possible without you.
JacobG5: Literally made JLL, Tester, Other random shit. Has a wonderful cat.
NikkiDarkMatter: Tester, One poster, Mini apparatus model, Liminal facility entrance idea.
Rye: Elevator shaft and garage door tile concepts.
Monty (John Biodiversity): Wanted, Ogoposter, ITDA recruitment, and Harvest posters, Tester.
Luth: Ghost poster.
Alecksword: TZP kills poster.
Beef: Made 4 posters that I use.
Dopadream: Assistance in getting the LC piano.
Vodka: Tester and also just generally helpful. Also has a great cat.
Autumnis: Tester, Look at this stupid.
Sickboy: Tester.
Beanie: Tester. Concepts.
Other biodiversity fellows: Tester (sorry i forgot who was there)
DogisGame: Tester, Void victim.
IamBatby: LLL.
Appsnation: Washing machine model from sketchfab. Thanks bro #2 <3.
Polyhaven: Textures and models.
Zeekers: Made both Lethal Company (the game you're looking at mods for) and Upturned.
Pedro9006: Pedro.
Let me know if I missed you and please enjoy the mod!
