Generic_GMD-Generic_Interiors icon

Generic Interiors

Currently adds 4 interiors. Includes Storehouse, Drains, Tower, and Liminal Facility.

Last updated a week ago
Total downloads 599967
Total rating 38 
Categories Mods BepInEx Server-side Interiors Hazards
Dependency string Generic_GMD-Generic_Interiors-4.0.4
Dependants 341 other packages depend on this package

This mod requires the following mods to function

IAmBatby-LethalLevelLoader-1.2.2 icon
IAmBatby-LethalLevelLoader

A Custom API to support the manual and dynamic integration of all forms of custom content in Lethal Company. (v50 Compatible)

Preferred version: 1.2.2
BepInEx-BepInExPack-5.4.2100 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2100
pacoito-LethalLevelLoaderUpdated-1.5.6 icon
pacoito-LethalLevelLoaderUpdated

A Custom API to support the manual and dynamic integration of all forms of custom content in Lethal Company. (v73 Compatible)

Preferred version: 1.5.6
Beaniebe-Beanie_Lib-1.0.2 icon
Beaniebe-Beanie_Lib

A Library for my niche (But maybe useful) scripts

Preferred version: 1.0.2
Generic_GMD-Generic_Doorscript-1.0.0 icon
Generic_GMD-Generic_Doorscript

Makes doorways with the same tag ids unable to connect. Does nothing on its own.

Preferred version: 1.0.0
JacobG5-JLL-1.6.5 icon
JacobG5-JLL

Jacob's Lethal Libraries - For Jacob's Mods

Preferred version: 1.6.5

README

Generic Interiors Logo By Teserex :3

Generic Interiors is a mod that adds 3 new (vanilla friendly) interiors. It also adds the backrooms for some reason. More are planned for the future.

If you'd like to support me, check out my ko-fi. I post a couple of teasers and leftover scrapped things that I don't think I posted elsewhere.
https://ko-fi.com/genericgmd

THANK YOU SO MUCH FOR 500K. It is 5 in the morning so I cannot really put it into words, but thank you all. I love you all.

OVERALL KNOWN ISSUES

There is a known incompatibility with this mod and Insanity Remastered, I do not know why, but IR will completely brick itself if Storehouse/one of the interiors is loaded.

Storehouse

Storehouse Promo art

An old abandoned facility that was used to store various things. Some things are configurable.

FEATURES

Roughly like 23 tiles I think.
Posters! They spawn a few times and they like show up in different spots.
Also has an apparatus for all your apparatusing needs.
Did you know the game calls the apparatus both "apparatus" and "apparatice"?
Elevator.
Now with an 100% chance for an entrance room!
Changes theme based off of certain level tags (only ocean for now)

KNOWN ISSUES:

  • None, please let me know :)

FOR MODDERS:

If you want to add this interior to your moons, you can add the following tags:

  • GISH50 - 50 weight
  • GISH150 - 150 weight
  • GISH300 - 300 weight
  • GISH900 - 900 weight (Only use if you want it to be the primary interior)

Entrance room Large storage Storage room Dark thingamabob Apparatus inside

Drains

A large water treatment complex, that is weaved between multiple systems of drainage tunnels. Please give me feedback.

FEATURES

  • Roughly like 26 tiles.
  • Features multiple massive tunnel systems, which you need to progress through to reach the rest of the facility.
  • Basically two interiors in one.
  • Finally an interior WITHOUT an apparatus.
  • Probably my best interior.

BONUS TAG STUFF

  • Redlight (turns the lights in the tunnels from green to red).
  • Murica or Factory (turns the water into oil).
  • Pinkwater (turns the water pink).
  • Gore, Bloody, Flesh, Living, or Organic (turns the water into blood).
  • Dry (turns the water off).

KNOWN ISSUES:

  • None, please let me know :)

FOR MODDERS:

If you want to add this interior to your moons, you can add the following tags:

  • GIDR50 - 50 weight
  • GIDR150 - 150 weight
  • GIDR300 - 300 weight
  • GIDR900 - 900 weight (Only use if you want it to be the primary interior)

Entrance room Transitional basin Tunnel junction Large turbine

Tower

An horribly mismanaged tower that was abandoned in the middle of construction. Tower is in an earlier state than Storehouse, please give me any feedback or ideas to help me improve it!

FEATURES

  • Roughly like 17 tiles.
  • Features a massive elevator shaft. Elevator not included.
  • Posters are still here.
  • Another interior WITHOUT an apparatus.
  • Goes up.

KNOWN ISSUES:

  • In bigger interiors, items wont drop down the elevator shaft from higher floors. Might fix? Paco's lib has something for just dropping an item again and I might check that out.

FOR MODDERS:

If you want to add this interior to your moons, you can add the following tags:

  • GITW50 - 50 weight
  • GITW150 - 150 weight
  • GITW300 - 300 weight
  • GITW900 - 900 weight (Only use if you want it to be the primary interior)

Entrance room The nefarious shaft Hallway fence tile Storage room Bedroom

Liminal Facility

The backrooms.

FEATURES

  • I forgot how many tiles it has. (It might be 15?)
  • Beeping smoke detectors! (Now configurable!)
  • Holes to push your friends in! (Now with more holes!)
  • Its literally just the backrooms.
  • I don't know what else to put here.

KNOWN ISSUES:

  • None, please let me know :)

FOR MODDERS:

If you want to add this interior to your moons, you can add the following tags:

  • GIBR50 - 50 weight
  • GIBR150 - 150 weight
  • GIBR300 - 300 weight
  • GIBR900 - 900 weight (Only use if you want it to be the primary interior)

Holes Raised CeilingHoles Slant Raised

Please report to me any issues or ideas or just any help in general. I've only kinda used unity before.

Discord: generic_gmd

Credits

Me: Literally everything I made the interiors.

Teserex: Garage door sounds, Posters, Promo art, Tester. Bought me Stardew valley. Local boyfriend.

Wesley (still white cube guy): uhh i kinda forgot lol but i know he did something important, Tester, Made the template that i used and like made the interior with so yeah he did do something important i guess. Oh yeah and he also made some posters or something idk. Door script that was actually pretty useful that i use on two different interiors thank you vro tower wouldn't be possible without you.

JacobG5: Literally made JLL, Tester, Other random shit. Has a wonderful cat.

NikkiDarkMatter: Tester, One poster, Mini apparatus model, Liminal facility entrance idea.

Rye: Elevator shaft and garage door tile concepts.

Monty (John Biodiversity): Wanted, Ogoposter, ITDA recruitment, and Harvest posters, Tester.

Luth: Ghost poster.

Alecksword: TZP kills poster.

Beef: Made 4 posters that I use.

Dopadream: Assistance in getting the LC piano.

Vodka: Tester and also just generally helpful. Also has a great cat.

Autumnis: Tester, Look at this stupid.

Sickboy: Tester.

Beanie: Tester. Concepts.

Other biodiversity fellows: Tester (sorry i forgot who was there)

DogisGame: Tester, Void victim.

IamBatby: LLL, Valuable feedback, Emotional support.

Appsnation: Washing machine model from sketchfab. Thanks bro #2 <3.

Polyhaven: Textures and models.

Zeekers: Made both Lethal Company (the game you're looking at mods for) and Upturned.

Pedro9006: Pedro.

Let me know if I missed you and please enjoy the mod!

Chillin