
Generic Interiors
Currently adds 2 vanilla friendly interiors. Includes Storehouse, Tower, and Liminal Facility.
Last updated | 5 days ago |
Total downloads | 324422 |
Total rating | 28 |
Categories | Mods BepInEx Server-side Interiors Hazards |
Dependency string | Generic_GMD-Generic_Interiors-2.0.2 |
Dependants | 212 other packages depend on this package |
This mod requires the following mods to function

BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100
IAmBatby-LethalLevelLoader
A Custom API to support the manual and dynamic integration of all forms of custom content in Lethal Company. (v50 Compatible)
Preferred version: 1.2.2
README
Generic Interiors is a mod that adds 2 new (vanilla friendly) interiors. It also adds the backrooms for some reason. More are planned for the future.
THANK YOU SO MUCH FOR 300K. I'm genuinely so ecstatic.
Storehouse
An old abandoned facility that was used to store various things. Some things are configurable.
FEATURES
Roughly like 22 tiles I think.
Posters! They spawn a few times and they like show up in different spots.
Also has an apparatus for all your apparatusing needs.
Did you know the game calls the apparatus both "apparatus" and "apparatice"?
Elevator.
Now with an 100% chance for an entrance room!
Changes theme based off of certain level tags (only ocean for now)
Now featuring steam leaks!
KNOWN ISSUES:
- Connectors do not account for the room they are attaching to, causing certain tiles to have weird indents. Won't fix.
Tower
An horribly mismanaged tower that was abandoned in the middle of construction. Tower is in an earlier state than Storehouse, please give me any feedback or ideas to help me improve it!
FEATURES
- Roughly like 10 tiles.
- Features a massive elevator shaft. Elevator not included.
- Posters are still here.
- Finally an interior WITHOUT an apparatus.
- Goes up.
KNOWN ISSUES:
- In bigger interiors, items wont drop down the elevator shaft from higher floors.
Liminal Facility
The backrooms.
FEATURES
- I forgot how many tiles it has.
- Beeping smoke detectors!
- Holes to push your friends in!
- Its literally just the backrooms.
- I don't know what else to put here.
KNOWN ISSUES:
- Max light shadow issue which causes weird shadow flickering. I know how to fix this but it's going to take some time.
Please report to me any issues or ideas or just any help in general. I've only kinda used unity before.
Discord: generic_gmd
Credits
Me: Literally everything I made the interiors.
Teserex: Garage door sounds, Posters, Promo art, Tester. Bought me Stardew valley. Local boyfriend.
Wesley (still white cube guy): uhh i kinda forgot lol but i know he did something important, Tester, Made the template that i used and like made the interior with so yeah he did do something important i guess. Oh yeah and he also made some posters or something idk. Door script that was actually pretty useful that i use on two different interiors thank you vro tower wouldn't be possible without you.
JacobG5: Literally made JLL, Tester, Other random shit. Has a terrible cat.
NikkiDarkMatter: Tester, One poster, Mini apparatus model.
Rye: Elevator shaft and garage door tile concepts.
Monty (John Biodiversity): Wanted, Ogoposter, ITDA recruitment, and Harvest posters, Tester.
Luth: Ghost poster.
Alecksword: TZP kills poster.
Dopadream: Assistance in getting the LC piano.
Vodka: Tester and also just generally helpful. Also has a great cat.
Autumnis: Tester, Look at this stupid.
Sickboy: Tester.
Beanie: Tester. Probably something else i think i forget.
Other biodiversity fellows: Tester (sorry i forgot who was there)
DogisGame: Tester, Void victim.
IamBatby: LLL.
Slepskiy: Couch model from sketchfab. Thanks bro <3.
Appsnation: Washing machine model from sketchfab. Thanks bro #2 <3.
Polyhaven: Textures and models.
Zeekers: Made both Lethal Company (the game you're looking at mods for) and Upturned.
Pedro9006: Pedro.
Let me know if I missed you and please enjoy the mod!