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Decompiled source of UiiiWorm v1.1.0
UiiiWorm.dll
Decompiled 2 years agousing System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using BepInEx; using BepInEx.Logging; using HarmonyLib; using UiiiWorm.Patches; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: AssemblyTitle("UiiiWorm")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("UiiiWorm")] [assembly: AssemblyCopyright("Copyright © 2024")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("02A44A02-353C-4635-B154-364FE8BD4016")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")] [assembly: AssemblyVersion("1.0.0.0")] namespace UiiiWorm { [BepInPlugin("GhastCraftHD.UiiiWorm", "UiiiWorm", "1.1.0")] public class UiiiWorm : BaseUnityPlugin { private const string modGUID = "GhastCraftHD.UiiiWorm"; private const string modName = "UiiiWorm"; private const string modVersion = "1.1.0"; private readonly Harmony harmony = new Harmony("GhastCraftHD.UiiiWorm"); private static UiiiWorm instance; internal ManualLogSource mls; internal static AudioClip[] SoundFX; internal static AssetBundle bundle; private void Awake() { if ((Object)(object)instance == (Object)null) { instance = this; } mls = Logger.CreateLogSource("GhastCraftHD.UiiiWorm"); mls.LogInfo((object)"UiiiWorm was enabled"); string location = ((BaseUnityPlugin)instance).Info.Location; location = location.TrimEnd("UiiiWorm.dll".ToCharArray()); bundle = AssetBundle.LoadFromFile(location + "uiiiworm"); if ((Object)(object)bundle != (Object)null) { mls.LogInfo((object)"Loaded asset bundle successfully"); SoundFX = bundle.LoadAllAssets<AudioClip>(); } else { mls.LogInfo((object)"Failed to load asset bundle"); } harmony.PatchAll(typeof(UiiiWorm)); harmony.PatchAll(typeof(SandWormAIPatch)); } } } namespace UiiiWorm.Patches { [HarmonyPatch(typeof(SandWormAI))] internal class SandWormAIPatch { [HarmonyPatch("Start")] [HarmonyPostfix] private static void OverrideAudio(SandWormAI __instance) { __instance.roarSFX = UiiiWorm.SoundFX; } } }