
Last updated | 2 months ago |
Total downloads | 1225 |
Total rating | 0 |
Categories | Moons |
Dependency string | GhostlyKyle-19_Damnation-1.2.0 |
Dependants | 1 other package depends on this package |
This mod requires the following mods to function

MaxWasUnavailable-LethalModDataLib
A library for Lethal Company, providing a standardised way to save and load modded data.
Preferred version: 1.2.2
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100
Evaisa-FixPluginTypesSerialization
Fix custom Serializable structs and such not properly getting deserialized by Unity.
Preferred version: 1.1.1
IAmBatby-LethalLevelLoader
A Custom API to support the manual and dynamic integration of all forms of custom content in Lethal Company. (v65 Compatible)
Preferred version: 1.4.5

Evaisa-HookGenPatcher
Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.
Preferred version: 0.0.5
AudioKnight-StarlancerAIFix
Automatically assigns interior/exterior AI for enemies based on their spawn location. Also fixes a null reference exception regarding EnableEnemyMesh(). Part of my Starlancer Series!
Preferred version: 3.8.4README
README
A mod for Lethal Company that adds a new hard moon to the game.
Dependencies
This mod requires the following mods:
-
"MaxWasUnavailable-LethalModDataLib", "BepInEx-BepInExPack-5.4.2100", "Evaisa-FixPluginTypesSerialization-1.1.1", "IAmBatby-LethalLevelLoader", "Evaisa-LethalLib", "Evaisa-HookGenPatcher" "AudioKnight-StarlancerAIFix-3.8.4"
Changelog
Version 1.0.0
- Initial release.
Version 1.1.0
- Edited the map -Added Jim the Jester to the back of the map -Jesters and Old Birds can now spawn outside
Version 1.2.0
- Moved Fire Exit
- Changed indoor spawn curve
- Changed outside entity spawn list due to AI naviagation with the ship being buggy:
- Jester
- Earth Leviathian