ForTheBoys1
A modpack with lots of goof for the boys.Required mods (110)
This package requires the following packages to work.Changes 60 -> 1000 (configurable) starting credits when you start a new game :)
Version:3.0.1
Provides an in-game config menu for players to edit their configs, and an API for other mods to use and customize their entries.
Version:1.4.4
Adds a yippee (tbh creature) as scrap. Made for a friend so they can have a comfort toy while they get their neck snapped by a bracken.
Version:1.0.7
Alerts you which items have a discount when the round begins. Client-side! Customizable!
Version:2.3.0
API to expand the compatibilities of Lethal Company's dungeon generation
Version:1.3.4
Automatically assigns interior/exterior AI for enemies based on their spawn location. Also fixes a null reference exception regarding EnableEnemyMesh(). Part of my Starlancer Series!
Version:3.8.4
(LLL) 4 new moons: 1 free, 1 intermediate, 1 late-game, and 1 hidden. Part of my Starlancer series!
Version:3.1.0
Adds the SCP foundation as a potential dungeon to explore.
Version:4.3.4
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Version:5.4.2100
Anti-hoarding technology that only removes required credits for the quota instead of setting progress to 0
Version:2.5.0
Fixes numerous issues with missing sound effects, or SFX playing when they shouldn't.
Version:1.6.3
Hides masks on Masked enemies to mimic your crew. Masked spawn naturally on all moons, set off mines, and more! For v68. Continuation of HomelessGinger's MaskedEnemyOverhaul
Version:3.4.0
Adds a new custom interior themed as a psyquiatric institution to explore and get lost
Version:1.3.0
