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Decompiled source of AdamsMod v1.0.0
BepInEx/plugins/AdamsMod.dll
Decompiled 2 years agousing System.Collections.Generic; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using AdamsMod.Patches; using BepInEx; using HarmonyLib; using LC_API.BundleAPI; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: AssemblyTitle("AdamsMod")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("AdamsMod")] [assembly: AssemblyCopyright("Copyright © 2023")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("c0ea4e61-5eda-4a86-abda-63aca30bcca3")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")] [assembly: AssemblyVersion("1.0.0.0")] namespace AdamsMod { [BepInPlugin("SpicyTakis.AdamsMod", "AdamsMod", "1.0.0")] public class AdamsMod : BaseUnityPlugin { private const string GUID = "SpicyTakis.AdamsMod"; private const string Name = "AdamsMod"; private const string Version = "1.0.0"; private Harmony harmony; private void Awake() { //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_0011: Expected O, but got Unknown harmony = new Harmony("SpicyTakis.AdamsMod"); harmony.PatchAll(typeof(AdamsModPatches)); Debug.Log((object)"[AdamsMod] AdamsMod has been succesfully loaded"); } } } namespace AdamsMod.Patches { internal class AdamsModPatches { [HarmonyPatch(typeof(BoomboxItem), "Start")] [HarmonyPostfix] private static void BoomboxMusicPatch(BoomboxItem __instance) { CollectionExtensions.AddItem<AudioClip>((IEnumerable<AudioClip>)__instance.musicAudios, BundleLoader.GetLoadedAsset<AudioClip>("assets/adamsmod/christmas1.mp3")); CollectionExtensions.AddItem<AudioClip>((IEnumerable<AudioClip>)__instance.musicAudios, BundleLoader.GetLoadedAsset<AudioClip>("assets/adamsmod/fellas.mp3")); CollectionExtensions.AddItem<AudioClip>((IEnumerable<AudioClip>)__instance.musicAudios, BundleLoader.GetLoadedAsset<AudioClip>("assets/adamsmod/msword.mp3")); AudioClip[] array = (AudioClip[])(object)new AudioClip[8]; __instance.musicAudios.CopyTo(array, 0); array[5] = BundleLoader.GetLoadedAsset<AudioClip>("assets/adamsmod/christmas1.mp3"); array[6] = BundleLoader.GetLoadedAsset<AudioClip>("assets/adamsmod/fellas.mp3"); array[7] = BundleLoader.GetLoadedAsset<AudioClip>("assets/adamsmod/msword.mp3"); __instance.musicAudios = array; Debug.Log((object)"[AdamsMod] Added custom audio"); Debug.Log((object)BundleLoader.GetLoadedAsset<AudioClip>("assets/adamsmod/msword.mp3")); Debug.Log((object)__instance.musicAudios.Length); } } }