Lethal Company
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Date Uploaded
3 years ago
Downloads
3K
Size
25MB

Required mods (42)

This package requires the following packages to work.
Multipurpose modding API for Lethal Company
Version:3.2.2
A mod to allow players to join after the game starts.
Version:1.0.8
A mod which gives Presents a 5% chance of spawning a random enemy when opened.
Version:1.0.3
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Version:5.4.2100
Moons with active weather will contain scrap with higher value
Version:1.1.0
cosmetics made by Inacraft up to 37 cosmetics i did not make anything, i simply got permission to upload it
Version:1.0.1
Toys, plushies, and silly things. A lot of various fun bits of scrap to find, all from the Tokucade!
Version:1.3.1
Replaces the ships internal camera (right monitor) with bodycams that are linked to the radar.
Version:1.0.4
Adds a new, late-game moon. Proceed with caution.
Version:1.0.2
Allows basic content mods to integrate with Custom Boombox Music
Version:1.2.2
There's a ghost in the terminal and it's sending random broadcast codes to open and close doors!
Version:1.1.0
Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.
Version:0.0.5
My modding tools for Lethal Company
Version:0.9.0
Adds 9 scrap, 6 store items, 1 enemy, 4 decor, 1 map hazard, and 1 game mechanic.
Version:0.8.8
This Mod let you alter store prices. This is a Client-Side mod that works on all the servers.
Version:1.1.1
Music stuff
Version:1.0.0
Large game expansion with SDK support and a plenty of features.
Version:1.3.9
Removes the mask from the mimic enemy, wears a suit of a random player (even modded ones), allows spawning on all moons without needing the mask items, and a zombie apocalypse?
Version:2.1.0
De-bloated LethalExpansion fork with only the LethalSDK module support
Version:1.3.6
The factory lights start off! Find the breaker box to turn them back on. Alternatively, choose a custom chance for the lights to turn off.
Version:2.0.3
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