GustavModpack
A modpack for me and my friendsRequired mods (190)
This package requires the following packages to work.fixed magnet rotation, move scrap to the ship automatically, storage light, mute engine/radio audio in orbit, cruiser scrap items, speedometer,
Version:1.4.9
Replaces the Landmine beep SFX with Mambo sound effect and the Landmine trigger SFX with Harikitte ikou.
Version:1.0.0
Makes eyeless mouthdogs killable with shotguns. Client-side, works in public lobbies. Vanilla damage unchanged.
Version:1.0.1
Provides an in-game config menu for players to edit their configs, and an API for other mods to use and customize their entries.
Version:1.4.6
API to expand the compatibilities of Lethal Company's dungeon generation
Version:1.4.1
Automatically assigns interior/exterior AI for enemies based on their spawn location and adjusts certain behaviors so that they act appropriately. Part of my Starlancer Series!
Version:3.11.1
Adds the SCP foundation as a potential dungeon to explore.
Version:4.3.4
A Vanilla friendly storage interior, with some unique generation.
Version:1.1.6
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Version:5.4.2304
A fork of BepInEx.SplashScreen, with a highly customizable UI, and some things fixed
Version:1.1.2
Fixes several issues with Barbers. Now allows restoring spawn behaviors from previous versions of the game.
Version:1.3.0
A collection of rebalances for several aspects of the game. Fully configurable, and fully networked - the host controls everything!
Version:0.3.1
Fixes a lot of miscellaneous gameplay issues with vanilla. See store description for more details (and recommendations for other great bugfix packages)
Version:1.15.6
Fixes numerous issues with missing sound effects, or SFX playing when they shouldn't.
Version:1.8.5
Fixes multiple bugs with the jetpack, most notably the random explosions, battery drain, and tulip snakes dropping you out of the sky. (See the description for full details!)
Version:1.5.4
