Lethal Company
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Dependency string
Gutten-ModPackForGutterne-1.1.3
Dependants

Required mods (24)

This package requires the following packages to work.
Multipurpose modding API for Lethal Company
Version:3.2.3
A mod to allow players to join after the game starts.
Version:1.0.9
Unlocks the green suit, hazard suit, and pajama suit by default.
Version:1.0.4
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Version:5.4.2100
Fortheguys
Version:1.0.0
Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.
Version:0.0.5
My modding tools for Lethal Company
Version:0.10.1
Removes the mask from the mimic enemy, wears a suit of a random player (even modded ones), allows spawning on all moons without needing the mask items, and a zombie apocalypse?
Version:2.2.1
Replaces the shovel model with a metal pipe which plays the appropriate sound effect when hitting something. *metal pipe falling sfx*
Version:1.0.0
Adds shotguns to the store for 700 credits
Version:1.0.0
Adds shotgun shells to the store for 20 credits
Version:1.0.1
Push your fellow crewmates using the interaction key! (E by default). This mod is required by everyone.
Version:1.2.0
A stable lobby player count expansion mod. With cosmetics!
Version:1.7.2
Better customizable scaling, funds and penalties for bigger lobbies in lethal company by pressing ctrl+M to configure!)
Version:1.4.0
Adds LCB suit from ProjectMoon's Limbus Company (and one extra super secret suit).
Version:1.0.1
The monsters have learned how to mimic the voices of your friends.
Version:2.0.1
Better Teleporters for Lethal Company.
Version:1.2.2
[v45/v40] Adds more emotes!!
Version:1.2.2
A dependency mod for developers to easily add commands.
Version:1.0.0
Allows you to hear active walkies even when you're not holding them.
Version:1.4.3
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