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HQ_Team-MissileTurretsFork-1.3.6 icon

MissileTurretsFork

[v73] Adds turrets that shoot missile to Lethal Company

Date uploaded a week ago
Version 1.3.6
Download link HQ_Team-MissileTurretsFork-1.3.6.zip
Downloads 1941
Dependency string HQ_Team-MissileTurretsFork-1.3.6

This mod requires the following mods to function

Evaisa-LethalLib-1.1.1 icon
Evaisa-LethalLib

Personal modding tools for Lethal Company

Preferred version: 1.1.1
BepInEx-BepInExPack-5.4.2304 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2304

README

This is a recompiled fork for v73

This will be deprecated when the original mod updates. No changes have been done to the code, but bug reports are still welcomed. All credits go to garf.

Missile Turrets

Adds missile turrets to Lethal Company.
They are like normal turrets but they shoot missiles.

Config Options

  • Max missile speed
  • Missile acceleration & turn rate
  • Explosion kill & damage range
  • Turret rotation range & rate
  • Turret charge up & reload time
  • Max & min number of turret spawns

Planned Features

  • Maybe configurable per-moon spawn rates

Issues & Suggestions

Please put any issues or suggestions on the github.
Also, feel free to contribute!

Credits

Development

  • Finnerex

Testing & Emotional Support

  • Swusan
  • X&R
  • Antonio

CHANGELOG

Changelog

1.3.6

  • Recompiled for v73

1.3.5

  • Updated to LC version 55

1.3.4

  • Fixed an issue with bestiary & scanning

1.3.3

  • Updated to LC version 50

1.3.2

  • Added changelog

1.3.1

  • Changed spawn mechanics to have a higher chance of spawning fewer and a lower chance of spawning many

1.3.0

  • Made the movement speeds actually consistent
  • Fixed some issues with other parts

1.2.0

  • Added ability to disable the turrets

1.1.0

  • Added the laser light
  • Turret can now be scanned

1.0.3

  • Added a map dot
  • Cleaned up code
  • Honestly dont remember what I did for this one

1.0.2

  • Acceleration config option
  • Actually made a good readme

1.0.1

  • Code refactoring

1.0.0

  • Initial release