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Decompiled source of LethalSelecta v1.0.3
LethalSelecta.dll
Decompiled 2 years agousing System; using System.Diagnostics; using System.IO; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Logging; using HarmonyLib; using LCSoundTool; using Microsoft.CodeAnalysis; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("AfroTurtle")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyDescription("A item dropship music mod for LethalCompany")] [assembly: AssemblyFileVersion("1.0.3.0")] [assembly: AssemblyInformationalVersion("1.0.3+381801675c0074e32d58aec865fbdc9dc35e872b")] [assembly: AssemblyProduct("LethalSelecta")] [assembly: AssemblyTitle("LethalSelecta")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.3.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace LethalSelecta { [BepInPlugin("Hakdog.LethalSelecta", "LethalSelecta", "1.0.3")] [BepInDependency(/*Could not decode attribute arguments.*/)] public class LethalSelectaBase : BaseUnityPlugin { private const string modGUID = "Hakdog.LethalSelecta"; private const string modName = "LethalSelecta"; private const string modVersion = "1.0.3"; private const string modFolder = "Hakdog-LethalSelecta"; private readonly Harmony harmony = new Harmony("Hakdog.LethalSelecta"); private static LethalSelectaBase s_instance; internal ManualLogSource m_mls; private AudioClip m_selecta; private AudioClip m_selectaFar; public void Awake() { if ((Object)(object)s_instance == (Object)null) { s_instance = this; } m_mls = Logger.CreateLogSource("Hakdog.LethalSelecta"); m_mls.LogInfo((object)"Starting LethalSelecta..."); harmony.PatchAll(); string text = Path.Combine(Paths.PluginPath, "Hakdog-LethalSelecta"); m_mls.LogInfo((object)("Loading audio files in directory: " + text)); m_selecta = SoundTool.GetAudioClip("Hakdog-LethalSelecta", "selecta.wav", (AudioType)0); m_mls.LogInfo((object)$"Loaded clip: {m_selecta.GetName()}, Length: {m_selecta.length}"); m_selectaFar = SoundTool.GetAudioClip("Hakdog-LethalSelecta", "selectaFar.wav", (AudioType)0); m_mls.LogInfo((object)$"Loaded clip: {m_selectaFar.GetName()}, Length: {m_selectaFar.length}"); SoundTool.ReplaceAudioClip("IcecreamTruckV2Christmas", m_selecta); SoundTool.ReplaceAudioClip("IcecreamTruckV2ChristmasFar", m_selectaFar); m_mls.LogInfo((object)"LethalSelecta changed Dropship music successfully!"); } } public static class PluginInfo { public const string PLUGIN_GUID = "LethalSelecta"; public const string PLUGIN_NAME = "LethalSelecta"; public const string PLUGIN_VERSION = "1.0.3"; } }