Decompiled source of SpectateEnemies Zoom Fix v1.0.0

SpectateEnemiesFix.dll

Decompiled 8 months ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("SpectateEnemiesFix")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyDescription("Fixes for Spectate Enemies Mod")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("SpectateEnemiesFix")]
[assembly: AssemblyTitle("SpectateEnemiesFix")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace SpectateEnemiesFix
{
	[BepInPlugin("SpectateEnemiesFix", "SpectateEnemiesFix", "1.0.0")]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	public class Plugin : BaseUnityPlugin
	{
		public static ManualLogSource log;

		private Harmony harmony = new Harmony("red.thishalf.spectateenemiesfix");

		private void Awake()
		{
			log = ((BaseUnityPlugin)this).Logger;
			harmony.PatchAll();
			((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin SpectateEnemiesFix is loaded!");
		}
	}
	[HarmonyPatch]
	public static class ZoomFix
	{
		private static Type spectateEnemiesType;

		private static FieldInfo spectateEnemiesZoomLevelField;

		private static FieldInfo spectateEnemiesSpectatingEnemiesField;

		[HarmonyTargetMethod]
		private static MethodBase TargetMethod()
		{
			spectateEnemiesType = AccessTools.TypeByName("SpectateEnemy.SpectateEnemies");
			spectateEnemiesZoomLevelField = AccessTools.Field(spectateEnemiesType, "zoomLevel");
			spectateEnemiesSpectatingEnemiesField = AccessTools.Field(spectateEnemiesType, "SpectatingEnemies");
			return AccessTools.Method(spectateEnemiesType, "LateUpdate", (Type[])null, (Type[])null);
		}

		private static void Postfix(object __instance)
		{
			//IL_0033: Unknown result type (might be due to invalid IL or missing references)
			//IL_0038: Unknown result type (might be due to invalid IL or missing references)
			//IL_003e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0043: Unknown result type (might be due to invalid IL or missing references)
			//IL_0066: Unknown result type (might be due to invalid IL or missing references)
			//IL_0072: Unknown result type (might be due to invalid IL or missing references)
			float num = (float)spectateEnemiesZoomLevelField.GetValue(__instance);
			if ((bool)spectateEnemiesSpectatingEnemiesField.GetValue(__instance))
			{
				Transform spectateCameraPivot = GameNetworkManager.Instance.localPlayerController.spectateCameraPivot;
				spectateCameraPivot.position -= Vector3.up * num;
				((Component)((Component)GameNetworkManager.Instance.localPlayerController.spectateCameraPivot).GetComponentInChildren<Camera>()).transform.localPosition = Vector3.back * (num + 0.5f);
			}
		}
	}
	public static class PluginInfo
	{
		public const string PLUGIN_GUID = "SpectateEnemiesFix";

		public const string PLUGIN_NAME = "SpectateEnemiesFix";

		public const string PLUGIN_VERSION = "1.0.0";
	}
}