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Decompiled source of SpectateEnemies Zoom Fix v1.0.0
SpectateEnemiesFix.dll
Decompiled 2 years agousing System; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Logging; using HarmonyLib; using Microsoft.CodeAnalysis; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("SpectateEnemiesFix")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyDescription("Fixes for Spectate Enemies Mod")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("SpectateEnemiesFix")] [assembly: AssemblyTitle("SpectateEnemiesFix")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace SpectateEnemiesFix { [BepInPlugin("SpectateEnemiesFix", "SpectateEnemiesFix", "1.0.0")] [BepInDependency(/*Could not decode attribute arguments.*/)] public class Plugin : BaseUnityPlugin { public static ManualLogSource log; private Harmony harmony = new Harmony("red.thishalf.spectateenemiesfix"); private void Awake() { log = ((BaseUnityPlugin)this).Logger; harmony.PatchAll(); ((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin SpectateEnemiesFix is loaded!"); } } [HarmonyPatch] public static class ZoomFix { private static Type spectateEnemiesType; private static FieldInfo spectateEnemiesZoomLevelField; private static FieldInfo spectateEnemiesSpectatingEnemiesField; [HarmonyTargetMethod] private static MethodBase TargetMethod() { spectateEnemiesType = AccessTools.TypeByName("SpectateEnemy.SpectateEnemies"); spectateEnemiesZoomLevelField = AccessTools.Field(spectateEnemiesType, "zoomLevel"); spectateEnemiesSpectatingEnemiesField = AccessTools.Field(spectateEnemiesType, "SpectatingEnemies"); return AccessTools.Method(spectateEnemiesType, "LateUpdate", (Type[])null, (Type[])null); } private static void Postfix(object __instance) { //IL_0033: Unknown result type (might be due to invalid IL or missing references) //IL_0038: Unknown result type (might be due to invalid IL or missing references) //IL_003e: Unknown result type (might be due to invalid IL or missing references) //IL_0043: Unknown result type (might be due to invalid IL or missing references) //IL_0066: Unknown result type (might be due to invalid IL or missing references) //IL_0072: Unknown result type (might be due to invalid IL or missing references) float num = (float)spectateEnemiesZoomLevelField.GetValue(__instance); if ((bool)spectateEnemiesSpectatingEnemiesField.GetValue(__instance)) { Transform spectateCameraPivot = GameNetworkManager.Instance.localPlayerController.spectateCameraPivot; spectateCameraPivot.position -= Vector3.up * num; ((Component)((Component)GameNetworkManager.Instance.localPlayerController.spectateCameraPivot).GetComponentInChildren<Camera>()).transform.localPosition = Vector3.back * (num + 0.5f); } } } public static class PluginInfo { public const string PLUGIN_GUID = "SpectateEnemiesFix"; public const string PLUGIN_NAME = "SpectateEnemiesFix"; public const string PLUGIN_VERSION = "1.0.0"; } }