
CHANGELOG
Changelog
2.2.3
Removed
Updated
- MelanieMelicious_2_sToRy_ShIp__works_w_Wider_Ship_Mod 1.1.5 ⇒ 1.1.7
- MelanieMelicious_Utility_Furniture_Pack 1.0.1 ⇒ 1.1.0
Config
- Lowered death quota 75 -> 40
- Enabled wide cabinet for Smart Cupboard
2.2.2
Updated
- Mirage 1.19.1 ⇒ 1.23.0
- LethalLib 0.16.4 ⇒ 1.0.1
- PathfindingLagFix 2.1.1 ⇒ 2.2.0
- MelanieMelicious_2_sToRy_ShIp__works_w_Wider_Ship_Mod 1.1.4 ⇒ 1.1.5
- SelfSortingStorage 1.0.8 ⇒ 1.0.9
- Bozoros 2.3.5 ⇒ 2.3.8
- Storage_Complex 1.1.2 ⇒ 1.1.3
- Beanies_Moons 1.1.3 ⇒ 1.1.4
- MapImprovements 0.9.6 ⇒ 0.9.7
Config
- Changes to ChillaxScraps spawnrates
2.2.1
Disabled
Updated
- SelfSortingStorage 1.0.7 ⇒ 1.0.8
Config
- Made Castellum_Carnis optional, make sure to disable Loadstone if the interior is not in use
2.2.0
Added
- Loadstone by AdiBTW (0.1.22)
- JLL by JacobG5 (1.9.3)
- Castellum_Carnis by COREsEND (1.1.0)
- MapImprovements by SpookyBuddy (0.9.6)
Updated
- Mirage 1.19.0 ⇒ 1.19.1
- LethalLib 0.16.3 ⇒ 0.16.4
- LobbyControl 2.5.5 ⇒ 2.5.6
- MelanieMelicious_2_sToRy_ShIp__works_w_Wider_Ship_Mod 1.1.2 ⇒ 1.1.4
- MelanieMelicious_Utility_Furniture_Pack 0.4.2 ⇒ 1.0.1
- BepInEx_Faster_Load_AssetBundles_Patcher 0.6.5 ⇒ 1.0.0
- MaskFixes 1.2.2 ⇒ 1.3.1
- StarlancerAIFix 3.8.4 ⇒ 3.9.0
2.1.0
Added
- TerrasScrap by Terraformer9x (1.0.2)
- ChillaxScraps by Zigzag (1.5.8)
- Blahaj_Backpack by bonkersssssssssssss (1.0.0)
Updated
- TooManyEmotes 2.3.1 ⇒ 2.3.2
- LobbyControl 2.4.10 ⇒ 2.5.5
Config
- Even MORE LGU optimization and nerfs
2.0.2
Config
- More optimizations with LGU
- Rebalanced weather scrap value + scrap amount
2.0.1
Config
- Made sure GeneralImprovement's .cfg is included, didn't port over in 2.0.0 for some reason
2.0.0
Added
- SelfSortingStorage by Zigzag (1.0.7)
- Pigeons_HighVis_Suits by BigBadPigeon (1.2.2)
- EnemySkinRegistry by AntlerShed (1.4.6)
- StarlancerAIFix by AudioKnight (3.8.4)
- Bozoros by LethalMatt (2.3.5)
- Storage_Complex by Beaniebe (1.1.2)
- Beanies_Moons by Beaniebe (1.1.3)
- CustomPosters by seechela (1.3.5)
Removed
Updated
- LethalLib 0.16.2 ⇒ 0.16.3
- Cruiser_Additions 1.4.5 ⇒ 1.4.6
Config
- Set Lethal Casino's chances from OP to REALISTIC
- Added back a TON of LGU upgrades
- Total revamp of LGU prices
- Only 3 GamblingAtTheCompany machines, each with 15 uses
- Death Quota lowered from +100 -> +75 quota increase per lost body
1.3.3
- General mod updates
- Added LobbyCompatibility
1.3.2
- General mod updates
- Added TerminalConflictFix
1.3.1
- Added Moon Day Speed Multiplier Patcher
- Black Mesa speed has been set back to 0.75x (15 minutes) without it taking up two days
- Black Mesa minimum interior scrap upped to 50
1.3.0
- nothing really just making sure black mesa is updated
1.2.1
- Sleight of Hand nerfed to 48% maximum speed
- Initial price upped to $35,000
- Sick Beats upped to $80,808
- Mechanical Arms range halved on all upgrades
- Fusion Matter disabled
- Better Scanner second tier upped to $40,000
- Back Muscles are 60% less efficient, upgrade values have been halved and the initial price was upped to $100,000
- Upgrades upped to $120,000, $140,000 and $160,000
- Midas Touch upgrades upped to $250,000, $500,000, $1,000,000 and $2,000,000
- Bargain Connections nerfed to only allow up to 5 more items to be on sale
- Particle Infuser only goes up to 30% faster
- Level 3 upped to $80,000
- Oxygen Canisters' oxygen depletion only decrease by 15% per upgrade now
- Protein Powder now lets you do up to 4 damage per shovel hit
1.2.0
- Added BepInEx Faster Load AssetBundles Patcher
- Lategame Upgrades added
- Stimpack price upped to $600,000
- Upgrades upped to $30,000, $60,000 and $120,000
- Medkit priced upped to $30,000
- Lightning rod upped to $100,000
- Interns disabled
- Walkie GPS upped to $60,000
- Locksmith upped to $6,400
- Beekeeper upped to $4,500
- Upgrades upped to $2,250, $2,800 and $3,400
- Bigger Lungs upped to $240,000
- Upgrades upped to $75,000, $150,000 and $300,000
- Running shoes disabled
- Strong legs upped to $300,000
- Upgrades upped to $15,000, $19,000 and $25,000
- Malware Broadcaster upped to $55,000
- Night Vision disabled
- Discombobulator upped to $4,500
- Upgrades upped to $3,300, $4,600 and $6,200
- Better Scanner upped to $65,000
- Level 3 price upped to $80,000
- Back Muscles upped to $91,600
- Upgrades upped to $60,000, $70,000 and $80,000
- Lethal Deals upped to $500
- Bargain Connections upped to $2,000
- Upgrades upped to $2,250, $3,000 and $3,750
- Market Influence disabled
- Quantum Disruptor disabled
- Drop Pod Disruptor disabled
- Sick Beats upped to $56,600
- Boosts only speed and stamina
- Shutter Batteries upped to $3,000
- Upgrades upped to $3,400, $6,200 and $8,700
- Aluminium Coils disabled
- Landing Thrusters disabled
- Deeper Pockets disabled
- Reinforced Boots upped to $2,500
- Upgrades upped to $2,000, $4,000, $8,000 and $16,000
- Scavenger Instincts disabled
- Clay Glasses upped to $2,000
- Upgrades upped to $3,000, $4,000, $5,000 and $6,000
- Fedora Suit upped to $4,920
- Traction Boots disabled
- Oxygen Canisters upped to $134,406
- Upgrades upped to $100,000, $200,000 and $400,000
- Rubber Boots disabled
- Life Insurance disabled
- Carbon Kneejoints upped to $91,406
- Upgrades upped to $5,000, $10,000 and $15,000
- Midas Touch upped to $1,037,906
- Upgrades upped to $100,000, $200,000, $400,000 and $800,000
- Jet Fuel disabled
- Jetpack Thrusters disabled
- Silver bullets upped to $295,232
- Hollow Point upped to $116,000
- Upgrades upped to $80,000 and $100,000
- Long Barrel disabled
- Fusion Matter upped to $5,000
- Upgrades upped to $6,500 and $7,000
- Particle Infuser upped to $33,064
- Upgrades upped to $40,000 and $60,000
- Scrap Keeper disabled
- Climbing Gloves upped to $15,000
- Upgrades upped to $2,000, $2,500 and $3,000
- Disabled Extraction, Defusal and Exorcism contracts
- Disabled Efficient Engines
- Hiking Boots upped to $75,000
- Upgrades upped to $2,500, $5,000 and $10,000
- Disabled Lithium Batteries
- Disabled Quick Hands
- Sigurd Access upped to $186,468
- Lowered probability down to 5%
- Sleight of Hand upped to $25,500
- Upgrades upped to $15,000, $20,000 and $25,000
- Stimpack price upped to $600,000
1.1.6
- Minor config change
1.1.5
- Minor config change
1.1.4
- Added DeathQuota
- DeathQuota removes overtime bonus (bug or unintentional? don't know but it makes the game harder which is nice)
- Adjusted monitors
- Disabled pikmin plucking animation
1.1.3
- Added CreatureMin (breadmin)
1.1.2
- Added LCBetterSavesFix
- Reverted Black Mesa's time back to 1.00x, but upped minimum amount of scrap inside to 45.
1.1.1
- Removed Wider Ship Mod
- Removed Matty's Fixes Experimental
- Pikmin are no longer scannable
1.1.0
- Changed Melanie's 2 story to a 3 story
- Upped shotgun prices from 600 -> 1,000
- Added MelanieMelicious Utility Furniture Pack
- Added Wider Ship Mod
- Disabled Matty's Fixes Experimental (required for Wider Ship Mod but regular Matty's Fixes does the same things)
- Added Item Furniture MelanieMelicious
- Changed Fire exit price to 7,777,777
- Changed Large Tree price to 25,000
- Removed MetalRecharging
1.0.7
- Added BabyManeater
- Re-added MetalRecharging
- Added RuntimeIcons
- Added Pikmin 2 More Suits
- Added AtomicsCosmetics
1.0.6
- Added FacilityMeltdown
1.0.5
- Added BlackMesa HEV suit
- Added Fortnite Furry Girl cosmetics
1.0.4
- Buffed pikmin
- Changed LethalCasino odds to OP
- Time in Black Mesa passes by 1.25x slower (about 15 mins per day instead of 12)
1.0.3
- Added AmmoIndicator
- Ammo Tin prices upped from 600 -> 1,200
1.0.2
- Added sherk's thumbnail
1.0.1
- Minor config changes
1.0.0
- Initial release