Decompiled source of JetpackWarning v2.3.0

plugins/JetpackWarning.dll

Decompiled a day ago
using System;
using System.ComponentModel;
using System.Diagnostics;
using System.Diagnostics.CodeAnalysis;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using GameNetcodeStuff;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using Unity.Netcode;
using UnityEngine;
using UnityEngine.SceneManagement;
using UnityEngine.UI;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp")]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("JetpackWarning")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("2.3.0.0")]
[assembly: AssemblyInformationalVersion("2.3.0+4e614c782a33ebf7b495b0eb76371f853b09360f")]
[assembly: AssemblyProduct("JetpackWarning")]
[assembly: AssemblyTitle("JetpackWarning")]
[assembly: AssemblyMetadata("RepositoryUrl", "https://github.com/Hamunii/JetpackWarning")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("2.3.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace BepInEx
{
	[AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)]
	[Conditional("CodeGeneration")]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class BepInAutoPluginAttribute : Attribute
	{
		public BepInAutoPluginAttribute(string? id = null, string? name = null, string? version = null)
		{
		}
	}
}
namespace BepInEx.Preloader.Core.Patching
{
	[AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)]
	[Conditional("CodeGeneration")]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class PatcherAutoPluginAttribute : Attribute
	{
		public PatcherAutoPluginAttribute(string? id = null, string? name = null, string? version = null)
		{
		}
	}
}
namespace Microsoft.CodeAnalysis
{
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace JetpackWarning
{
	internal class Patches
	{
		private static bool playJetpackCritical = false;

		private static bool playingJetpackCritical = false;

		private static float criticalFill = 0.75f;

		[HarmonyPatch(typeof(PlayerControllerB), "LateUpdate")]
		[HarmonyPostfix]
		private static void PlayerControllerB_LateUpdate_Postfix(ref PlayerControllerB __instance)
		{
			//IL_0050: Unknown result type (might be due to invalid IL or missing references)
			//IL_0055: Unknown result type (might be due to invalid IL or missing references)
			//IL_0197: Unknown result type (might be due to invalid IL or missing references)
			//IL_01b0: Unknown result type (might be due to invalid IL or missing references)
			//IL_01b7: Unknown result type (might be due to invalid IL or missing references)
			//IL_01bc: Unknown result type (might be due to invalid IL or missing references)
			//IL_01c3: Unknown result type (might be due to invalid IL or missing references)
			//IL_01cf: Unknown result type (might be due to invalid IL or missing references)
			//IL_01db: Unknown result type (might be due to invalid IL or missing references)
			if (!((NetworkBehaviour)__instance).IsOwner)
			{
				return;
			}
			if (__instance.isPlayerDead)
			{
				JetpackWarningPlugin.meterContainer.SetActive(false);
				return;
			}
			if (__instance.isHoldingObject)
			{
				GrabbableObject currentlyHeldObjectServer = __instance.currentlyHeldObjectServer;
				JetpackItem val = (JetpackItem)(object)((currentlyHeldObjectServer is JetpackItem) ? currentlyHeldObjectServer : null);
				if (val != null)
				{
					JetpackWarningPlugin.meterContainer.SetActive(true);
					Vector3 forces = val.forces;
					float jetpackPower = val.jetpackPower;
					float num = ((!(jetpackPower < 80f)) ? (0.5f - Mathf.Clamp(jetpackPower / 20f - 4f, 0f, 1f) / 2f) : (Mathf.Clamp(jetpackPower / 25f - 2.2f, 0f, 1f) / 2f));
					if (((Vector3)(ref forces)).magnitude > 47f)
					{
						num = Mathf.Clamp(((Vector3)(ref forces)).magnitude / 3f - 15.6666f, 0f, 1f);
					}
					float num2 = ((((Vector3)(ref forces)).magnitude >= 0f) ? (((Vector3)(ref forces)).magnitude / 50f) : 0f);
					float num3 = ((((Vector3)(ref forces)).magnitude / 2f + jetpackPower / 2.25f >= 0f) ? ((((Vector3)(ref forces)).magnitude / 2f + jetpackPower / 2.25f) / 50f) : 0f);
					float num4 = Mathf.Lerp(num3, num2, num);
					JetpackWarningPlugin.meterImage.fillAmount = num4;
					JetpackWarningPlugin.warning.SetActive(num4 > criticalFill);
					playJetpackCritical = num4 > criticalFill;
					Color color = Color.Lerp(new Color(1f, 0.82f, 0.405f, 1f), new Color(0.769f, 0.243f, 0.243f, 1f), num4);
					((Graphic)JetpackWarningPlugin.meterImage).color = color;
					((Graphic)JetpackWarningPlugin.frameImage).color = color;
					((Graphic)JetpackWarningPlugin.warningImage).color = color;
					if (playJetpackCritical)
					{
						if (!playingJetpackCritical)
						{
							playingJetpackCritical = true;
							val.jetpackBeepsAudio.clip = JetpackWarningPlugin.jetpackCriticalBeep;
							val.jetpackBeepsAudio.Play();
						}
					}
					else
					{
						playingJetpackCritical = false;
					}
					return;
				}
			}
			JetpackWarningPlugin.meterContainer.SetActive(false);
		}

		[HarmonyPatch(typeof(JetpackItem), "SetJetpackAudios")]
		[HarmonyPrefix]
		private static bool JetpackItem_SetJetpackAudios_Prefix()
		{
			return !playingJetpackCritical;
		}

		[HarmonyPatch(typeof(JetpackItem), "JetpackEffect")]
		[HarmonyPostfix]
		private static void JetpackItem_JetpackEffect_Postfix(ref bool __0, JetpackItem __instance)
		{
			if (__0 && playJetpackCritical)
			{
				playingJetpackCritical = true;
				__instance.jetpackBeepsAudio.clip = JetpackWarningPlugin.jetpackCriticalBeep;
				__instance.jetpackBeepsAudio.Play();
			}
		}
	}
	[BepInPlugin("JetpackWarning", "JetpackWarning", "2.3.0")]
	public class JetpackWarningPlugin : BaseUnityPlugin
	{
		internal static Harmony _harmony;

		internal static AudioClip jetpackCriticalBeep;

		private static AssetBundle MainAssetBundle;

		internal static GameObject meterContainer;

		internal static GameObject meter;

		internal static GameObject frame;

		internal static GameObject warning;

		internal static Image meterImage;

		internal static Image frameImage;

		internal static Image warningImage;

		public const string Id = "JetpackWarning";

		internal static ManualLogSource Log { get; private set; }

		public static string Name => "JetpackWarning";

		public static string Version => "2.3.0";

		private void Awake()
		{
			//IL_0046: Unknown result type (might be due to invalid IL or missing references)
			//IL_0050: Expected O, but got Unknown
			Log = ((BaseUnityPlugin)this).Logger;
			((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin JetpackWarning is loaded!");
			string text = Path.Combine(Path.GetDirectoryName(((BaseUnityPlugin)this).Info.Location), "jetpackAssets");
			MainAssetBundle = AssetBundle.LoadFromFile(text);
			_harmony = new Harmony("JetpackWarning");
			_harmony.PatchAll(typeof(Patches));
			SceneManager.sceneLoaded += OnSceneRelayLoaded;
			jetpackCriticalBeep = MainAssetBundle.LoadAsset<AudioClip>("JetpackCriticalBeep") ?? throw new InvalidOperationException("Asset 'JetpackCriticalBeep' not found");
		}

		private void OnSceneRelayLoaded(Scene scene, LoadSceneMode loadMode)
		{
			//IL_0025: Unknown result type (might be due to invalid IL or missing references)
			//IL_002f: Expected O, but got Unknown
			//IL_0052: Unknown result type (might be due to invalid IL or missing references)
			//IL_005d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0072: Unknown result type (might be due to invalid IL or missing references)
			//IL_0077: Unknown result type (might be due to invalid IL or missing references)
			//IL_0082: Unknown result type (might be due to invalid IL or missing references)
			//IL_0092: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b4: Unknown result type (might be due to invalid IL or missing references)
			//IL_0135: Unknown result type (might be due to invalid IL or missing references)
			//IL_013a: Unknown result type (might be due to invalid IL or missing references)
			//IL_017c: Unknown result type (might be due to invalid IL or missing references)
			//IL_018b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0190: Unknown result type (might be due to invalid IL or missing references)
			if (((Scene)(ref scene)).name != "SampleSceneRelay")
			{
				return;
			}
			try
			{
				GameObject val = GameObject.Find("IngamePlayerHUD");
				meterContainer = new GameObject("jetpackMeterContainer");
				meterContainer.AddComponent<CanvasGroup>();
				RectTransform val2 = meterContainer.AddComponent<RectTransform>();
				((Transform)val2).parent = val.transform;
				((Transform)val2).localScale = Vector3.one;
				val2.anchoredPosition = Vector2.zero;
				((Transform)val2).localPosition = Vector2.op_Implicit(new Vector2(50f, 0f));
				val2.sizeDelta = Vector2.one;
				meter = AddImageToHUD("jetpackMeter", scene);
				frame = AddImageToHUD("jetpackMeterFrame", scene);
				warning = AddImageToHUD("jetpackMeterWarning", scene);
				meterImage = meter.GetComponent<Image>();
				frameImage = frame.GetComponent<Image>();
				warningImage = warning.GetComponent<Image>();
				GameObject[] array = (GameObject[])(object)new GameObject[3] { meter, frame, warning };
				GameObject[] array2 = array;
				foreach (GameObject val3 in array2)
				{
					val3.transform.parent = meterContainer.transform;
					val3.transform.localPosition = Vector2.op_Implicit(Vector2.zero);
				}
				meter.GetComponent<Image>().type = (Type)3;
				meter.GetComponent<Image>().fillMethod = (FillMethod)1;
				Transform transform = warning.transform;
				transform.localPosition += new Vector3(30f, 0f);
				meterContainer.SetActive(false);
			}
			catch (Exception ex)
			{
				Log.LogError((object)("Failed to initialize: " + ex));
				SceneManager.sceneLoaded -= OnSceneRelayLoaded;
				_harmony.UnpatchSelf();
			}
		}

		private GameObject AddImageToHUD(string imageName, Scene scene)
		{
			//IL_0027: Unknown result type (might be due to invalid IL or missing references)
			//IL_002d: Expected O, but got Unknown
			//IL_002e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0062: Unknown result type (might be due to invalid IL or missing references)
			//IL_0067: Unknown result type (might be due to invalid IL or missing references)
			//IL_0072: Unknown result type (might be due to invalid IL or missing references)
			//IL_007d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0082: Unknown result type (might be due to invalid IL or missing references)
			//IL_008e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0093: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a8: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b7: Unknown result type (might be due to invalid IL or missing references)
			Sprite val = MainAssetBundle.LoadAsset<Sprite>(imageName) ?? throw new InvalidOperationException("Asset '" + imageName + "' not found");
			GameObject val2 = new GameObject(imageName);
			SceneManager.MoveGameObjectToScene(val2, scene);
			GameObject val3 = GameObject.Find("IngamePlayerHUD") ?? throw new InvalidOperationException("GameObject 'IngamePlayerHUD' not found");
			RectTransform val4 = val2.AddComponent<RectTransform>();
			((Transform)val4).parent = val3.transform;
			((Transform)val4).localScale = Vector2.op_Implicit(Vector2.one);
			val4.anchoredPosition = Vector2.zero;
			((Transform)val4).localPosition = Vector2.op_Implicit(Vector2.zero);
			Rect rect = val.rect;
			float num = ((Rect)(ref rect)).width / 2f;
			rect = val.rect;
			val4.sizeDelta = new Vector2(num, ((Rect)(ref rect)).height / 2f);
			Image val5 = val2.AddComponent<Image>();
			val5.sprite = val;
			CanvasRenderer val6 = val2.AddComponent<CanvasRenderer>();
			return val2;
		}
	}
}
namespace System.Diagnostics.CodeAnalysis
{
	[AttributeUsage(AttributeTargets.Parameter, Inherited = false)]
	[ExcludeFromCodeCoverage]
	internal sealed class ConstantExpectedAttribute : Attribute
	{
		public object? Min { get; set; }

		public object? Max { get; set; }
	}
	[AttributeUsage(AttributeTargets.Assembly | AttributeTargets.Module | AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Enum | AttributeTargets.Constructor | AttributeTargets.Method | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Interface | AttributeTargets.Delegate, Inherited = false)]
	[ExcludeFromCodeCoverage]
	internal sealed class ExperimentalAttribute : Attribute
	{
		public string DiagnosticId { get; }

		public string? UrlFormat { get; set; }

		public ExperimentalAttribute(string diagnosticId)
		{
			DiagnosticId = diagnosticId;
		}
	}
	[AttributeUsage(AttributeTargets.Method | AttributeTargets.Property, Inherited = false, AllowMultiple = true)]
	[ExcludeFromCodeCoverage]
	internal sealed class MemberNotNullAttribute : Attribute
	{
		public string[] Members { get; }

		public MemberNotNullAttribute(string member)
		{
			Members = new string[1] { member };
		}

		public MemberNotNullAttribute(params string[] members)
		{
			Members = members;
		}
	}
	[AttributeUsage(AttributeTargets.Method | AttributeTargets.Property, Inherited = false, AllowMultiple = true)]
	[ExcludeFromCodeCoverage]
	internal sealed class MemberNotNullWhenAttribute : Attribute
	{
		public bool ReturnValue { get; }

		public string[] Members { get; }

		public MemberNotNullWhenAttribute(bool returnValue, string member)
		{
			ReturnValue = returnValue;
			Members = new string[1] { member };
		}

		public MemberNotNullWhenAttribute(bool returnValue, params string[] members)
		{
			ReturnValue = returnValue;
			Members = members;
		}
	}
	[AttributeUsage(AttributeTargets.Constructor, AllowMultiple = false, Inherited = false)]
	[ExcludeFromCodeCoverage]
	internal sealed class SetsRequiredMembersAttribute : Attribute
	{
	}
	[AttributeUsage(AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Parameter, AllowMultiple = false, Inherited = false)]
	[ExcludeFromCodeCoverage]
	internal sealed class StringSyntaxAttribute : Attribute
	{
		public const string CompositeFormat = "CompositeFormat";

		public const string DateOnlyFormat = "DateOnlyFormat";

		public const string DateTimeFormat = "DateTimeFormat";

		public const string EnumFormat = "EnumFormat";

		public const string GuidFormat = "GuidFormat";

		public const string Json = "Json";

		public const string NumericFormat = "NumericFormat";

		public const string Regex = "Regex";

		public const string TimeOnlyFormat = "TimeOnlyFormat";

		public const string TimeSpanFormat = "TimeSpanFormat";

		public const string Uri = "Uri";

		public const string Xml = "Xml";

		public string Syntax { get; }

		public object?[] Arguments { get; }

		public StringSyntaxAttribute(string syntax)
		{
			Syntax = syntax;
			Arguments = new object[0];
		}

		public StringSyntaxAttribute(string syntax, params object?[] arguments)
		{
			Syntax = syntax;
			Arguments = arguments;
		}
	}
	[AttributeUsage(AttributeTargets.Method | AttributeTargets.Property | AttributeTargets.Parameter, AllowMultiple = false, Inherited = false)]
	[ExcludeFromCodeCoverage]
	internal sealed class UnscopedRefAttribute : Attribute
	{
	}
}
namespace System.Runtime.Versioning
{
	[AttributeUsage(AttributeTargets.Assembly | AttributeTargets.Module | AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Enum | AttributeTargets.Constructor | AttributeTargets.Method | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Interface | AttributeTargets.Delegate, Inherited = false)]
	[ExcludeFromCodeCoverage]
	internal sealed class RequiresPreviewFeaturesAttribute : Attribute
	{
		public string? Message { get; }

		public string? Url { get; set; }

		public RequiresPreviewFeaturesAttribute()
		{
		}

		public RequiresPreviewFeaturesAttribute(string? message)
		{
			Message = message;
		}
	}
}
namespace System.Runtime.CompilerServices
{
	[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
	internal sealed class IgnoresAccessChecksToAttribute : Attribute
	{
		public IgnoresAccessChecksToAttribute(string assemblyName)
		{
		}
	}
	[AttributeUsage(AttributeTargets.Parameter, AllowMultiple = false, Inherited = false)]
	[ExcludeFromCodeCoverage]
	internal sealed class CallerArgumentExpressionAttribute : Attribute
	{
		public string ParameterName { get; }

		public CallerArgumentExpressionAttribute(string parameterName)
		{
			ParameterName = parameterName;
		}
	}
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Interface, Inherited = false)]
	[ExcludeFromCodeCoverage]
	internal sealed class CollectionBuilderAttribute : Attribute
	{
		public Type BuilderType { get; }

		public string MethodName { get; }

		public CollectionBuilderAttribute(Type builderType, string methodName)
		{
			BuilderType = builderType;
			MethodName = methodName;
		}
	}
	[AttributeUsage(AttributeTargets.All, AllowMultiple = true, Inherited = false)]
	[ExcludeFromCodeCoverage]
	internal sealed class CompilerFeatureRequiredAttribute : Attribute
	{
		public const string RefStructs = "RefStructs";

		public const string RequiredMembers = "RequiredMembers";

		public string FeatureName { get; }

		public bool IsOptional { get; set; }

		public CompilerFeatureRequiredAttribute(string featureName)
		{
			FeatureName = featureName;
		}
	}
	[AttributeUsage(AttributeTargets.Parameter, AllowMultiple = false, Inherited = false)]
	[ExcludeFromCodeCoverage]
	internal sealed class InterpolatedStringHandlerArgumentAttribute : Attribute
	{
		public string[] Arguments { get; }

		public InterpolatedStringHandlerArgumentAttribute(string argument)
		{
			Arguments = new string[1] { argument };
		}

		public InterpolatedStringHandlerArgumentAttribute(params string[] arguments)
		{
			Arguments = arguments;
		}
	}
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct, AllowMultiple = false, Inherited = false)]
	[ExcludeFromCodeCoverage]
	internal sealed class InterpolatedStringHandlerAttribute : Attribute
	{
	}
	[EditorBrowsable(EditorBrowsableState.Never)]
	[ExcludeFromCodeCoverage]
	internal static class IsExternalInit
	{
	}
	[AttributeUsage(AttributeTargets.Method, Inherited = false)]
	[ExcludeFromCodeCoverage]
	internal sealed class ModuleInitializerAttribute : Attribute
	{
	}
	[AttributeUsage(AttributeTargets.Constructor | AttributeTargets.Method | AttributeTargets.Property, AllowMultiple = false, Inherited = false)]
	[ExcludeFromCodeCoverage]
	internal sealed class OverloadResolutionPriorityAttribute : Attribute
	{
		public int Priority { get; }

		public OverloadResolutionPriorityAttribute(int priority)
		{
			Priority = priority;
		}
	}
	[AttributeUsage(AttributeTargets.Parameter, Inherited = true, AllowMultiple = false)]
	[ExcludeFromCodeCoverage]
	internal sealed class ParamCollectionAttribute : Attribute
	{
	}
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Property | AttributeTargets.Field, AllowMultiple = false, Inherited = false)]
	[ExcludeFromCodeCoverage]
	internal sealed class RequiredMemberAttribute : Attribute
	{
	}
	[AttributeUsage(AttributeTargets.Parameter, Inherited = false)]
	[EditorBrowsable(EditorBrowsableState.Never)]
	[ExcludeFromCodeCoverage]
	internal sealed class RequiresLocationAttribute : Attribute
	{
	}
	[AttributeUsage(AttributeTargets.Module | AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Constructor | AttributeTargets.Method | AttributeTargets.Property | AttributeTargets.Event | AttributeTargets.Interface, Inherited = false)]
	[ExcludeFromCodeCoverage]
	internal sealed class SkipLocalsInitAttribute : Attribute
	{
	}
}