DineSoundRemover
Removes certain sounds from scrap introduced in v73 to prevent audiobuffer to be filled all the time which prevents other sounds of being played
By Happyness
CHANGELOG
v1.3.2
- Sometimes the code ran before everyone in the lobby has finished generating the dungeon which case it never removed newly spawned sounds from scraps. Its hooked up to a different method and only runs when scraps have already been spawned. (about 11 seconds after)
v1.3.1
- The actual list of blocked sounds were missing in v1.3.0 which has been readded now.
v1.3.0
- In previous version cleaner was still not getting called when scraps were finished generating rewrote the code completely so it does that now.
- Cleaner runs properly on sceneload and after scraps are spawned in.
- once again thanks for everyone for helping me test out the mod in scenarios which i havent been able to.
v1.2.3
- as a client the cleaner was never running after scraps were generated. now it properly does that
- cleaned up the code a little
v1.2.2
- changelog went missing :)
v1.2.1
- Now it correctly removes the audioclips troughout multiple days.
- It now runs when new scrap gets spawned.
- Further testing might still be needed
v1.2.0
- I wrote the code for a previous version of Bepinex and after updating the plugin wasnt working as intended anymore, rewrote the code so that it should work just fine.
- Thanks for everyone who helped me with testing the plugin <3
v1.1.1
- Now it should also remove the audioclips when scrap spawn in finished instead of only when a scene gets loaded.
- It should work percetly now as i initially wanted it to be.
v1.1
- Changed how the audio is getting removed. It was too laggy on lower end pc-s.
- It works completely different now and removes the sound clips every time a scene is loaded or changed.