Happyness-DineSoundRemover icon

DineSoundRemover

Removes certain sounds from scrap introduced in v73 to prevent audiobuffer to be filled all the time which prevents other sounds of being played

CHANGELOG

v1.3.2

  • Sometimes the code ran before everyone in the lobby has finished generating the dungeon which case it never removed newly spawned sounds from scraps. Its hooked up to a different method and only runs when scraps have already been spawned. (about 11 seconds after)

v1.3.1

  • The actual list of blocked sounds were missing in v1.3.0 which has been readded now.

v1.3.0

  • In previous version cleaner was still not getting called when scraps were finished generating rewrote the code completely so it does that now.
  • Cleaner runs properly on sceneload and after scraps are spawned in.
  • once again thanks for everyone for helping me test out the mod in scenarios which i havent been able to.

v1.2.3

  • as a client the cleaner was never running after scraps were generated. now it properly does that
  • cleaned up the code a little

v1.2.2

  • changelog went missing :)

v1.2.1

  • Now it correctly removes the audioclips troughout multiple days.
  • It now runs when new scrap gets spawned.
  • Further testing might still be needed

v1.2.0

  • I wrote the code for a previous version of Bepinex and after updating the plugin wasnt working as intended anymore, rewrote the code so that it should work just fine.
  • Thanks for everyone who helped me with testing the plugin <3

v1.1.1

  • Now it should also remove the audioclips when scrap spawn in finished instead of only when a scene gets loaded.
  • It should work percetly now as i initially wanted it to be.

v1.1

  • Changed how the audio is getting removed. It was too laggy on lower end pc-s.
  • It works completely different now and removes the sound clips every time a scene is loaded or changed.