Lethal Company
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Latest version
1.1.3
Last Updated
First Uploaded
Downloads
1K
Likes
1
Size
267KB
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Categories

Required mods (58)

This package requires the following packages to work.
Displays the ingame push-to-talk icon, when detecting voice activity
Version:1.0.4
Provides an in-game config menu for players to edit their configs, and an API for other mods to use and customize their entries.
Version:1.4.3
Allows you to spectate enemies when dead.
Version:2.6.0
Automatically assigns interior/exterior AI for enemies based on their spawn location. Also fixes a null reference exception regarding EnableEnemyMesh(). Part of my Starlancer Series!
Version:3.8.4
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Version:5.4.2100
Audio and MIDI library for .NET
Version:2.2.2
Provides an efficient allocation free async/await integration for Unity.
Version:2.5.0
Fixes Dropship throws NullReferenceException on custom moons
Version:1.0.5
Fixes HarmonyX Transpiler cause patched method to behave incorrectly
Version:1.1.0
Optimizes the game by using Unity Jobs and Burst API
Version:0.4.2
This modification allows you to hear players' voices for 2 seconds (adjustable) after they die.
Version:1.0.3
A config preset for Mirage that doesn't change the vanilla behaviour of Masked enemies and lets other monsters mimic player voices.
Version:2.0.0
Fix custom Serializable structs and such not properly getting deserialized by Unity.
Version:1.1.1
Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.
Version:0.0.5
Personal modding tools for Lethal Company
Version:0.16.1
Adds 11 scrap, 6 store items, 1 enemy, 4 decor, 1 map hazard, and 1 game mechanic.
Version:0.10.6
Adds over 250 new emotes! Includes emote wheel, allows Masked Enemies to emote, adds emote music (can be muted), implements a system for purchasing emotes on the store (optional), and much more!
Version:2.2.11
Automatically generates MonoMod.RuntimeDetour.HookGen's MMHOOK files during the BepInEx preloader phase.
Version:1.0.4
A BepInEx patcher to fix MonoMod.RuntimeDetour's DetourContext.Dispose not working.
Version:1.0.3
Simple mod that increase max number of simultaneous playing sounds, hopefully fixing missing footsteps and other missing sound problems.
Version:1.2.0
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