Hayabusa-10000_Quota_ModPAck icon

10000 Quota ModPAck

A modpack created to make you quit. This pack has some of the hardest and scariest mods to stop you from reaching quota. Go ahead and give it a try.

Last updated 10 months ago
Total downloads 466
Total rating 1 
Categories Mods Modpacks BepInEx Client-side Server-side Monsters
Dependency string Hayabusa-10000_Quota_ModPAck-1.0.0
Dependants 0 other packages depend on this package

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2100 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2100
Evaisa-HookGenPatcher-0.0.5 icon
Evaisa-HookGenPatcher

Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.

Preferred version: 0.0.5
MaxWasUnavailable-UncertainCompany-1.0.0 icon
MaxWasUnavailable-UncertainCompany

Adds an air of uncertainty to Lethal Company... Are you prepared?

Preferred version: 1.0.0
klepticat-IncreaseShipCap-1.1.1 icon
klepticat-IncreaseShipCap

Increases (or decreases) the item cap on the ship.

Preferred version: 1.1.1
ZeroExAlt-MonstersPlus-2.0.0 icon
ZeroExAlt-MonstersPlus

MonstersPlus made by Zero!

Preferred version: 2.0.0
OrtonLongGaming-SpringtrapMask-1.0.0 icon
OrtonLongGaming-SpringtrapMask

Replaces the Haunted Mask with a Springtrap Head from FNaF.

Preferred version: 1.0.0
PortableNavi-BetterInverseTeleporter-1.0.2 icon
PortableNavi-BetterInverseTeleporter

A small mod for Lethal Company allowing the player to bring items trough the inverse teleporter.

Preferred version: 1.0.2
saint_kendrick-Lethal_Doors-1.0.3 icon
saint_kendrick-Lethal_Doors

The ships hangar doors become deadly If you're too close while closing. You & enemies end up terminated or severely injured if caught in the door. The hanger doors in the Ship should be just as Lethal as everything else...

Preferred version: 1.0.3
gamehog44-LethalRadiation-1.2.1 icon
gamehog44-LethalRadiation

Adds repercussions for removing the apparatus. Including: damage every hour, and screen blur

Preferred version: 1.2.1
NotAtomicBomb-TerminalApi-1.5.0 icon
NotAtomicBomb-TerminalApi

A Terminal Api

Preferred version: 1.5.0
KoogeesMods-DisableShipVote-1.0.0 icon
KoogeesMods-DisableShipVote

Disables the ability for dead players to vote to make the ship leave.

Preferred version: 1.0.0
Uprank-Silent_Turrets-1.0.1 icon
Uprank-Silent_Turrets

Removes the alarm sound turrets make when they spot a target.

Preferred version: 1.0.1
Uprank-No_Turret_Laser-1.0.0 icon
Uprank-No_Turret_Laser

Removes the laser turrets emit when they spot a target.

Preferred version: 1.0.0
joejoejoe-LCLightsStartOffMod-2.0.5 icon
joejoejoe-LCLightsStartOffMod

The factory lights start off! Find the breaker box to turn them back on. Alternatively, choose a custom chance for the lights to turn off.

Preferred version: 2.0.5
Frack9-DarkMist-1.3.0 icon
Frack9-DarkMist

Invisible monster called the Dark Mist. It won't attack you, but that doesn't make it any less deadly

Preferred version: 1.3.0
raydenoir-WeepingAngels-1.1.0 icon
raydenoir-WeepingAngels

Replaces Coilhead (Springman) with Weeping Angel.

Preferred version: 1.1.0
NomnomAB-RollingGiant-2.3.0 icon
NomnomAB-RollingGiant

Adds the Rolling Giant as a new enemy type. Sounds are included.

Preferred version: 2.3.0
Ozone-Runtime_Netcode_Patcher-0.2.5 icon
Ozone-Runtime_Netcode_Patcher

Patches Netcode RPC methods during runtime utilizing Harmony

Preferred version: 0.2.5
OnionMilk-crawlingmine-1.0.2 icon
OnionMilk-crawlingmine

Adds 10% chance for mine to be crawling one, it crawls around the facility!

Preferred version: 1.0.2
x753-Mimics-2.3.2 icon
x753-Mimics

Adds a dangerous new monster to the game. Can you figure out what's real or will you be devoured?

Preferred version: 2.3.2
LethalAPI-LethalAPI_Terminal-1.0.1 icon
LethalAPI-LethalAPI_Terminal

A fully fledged modding API for everything to do with the on-ship Terminal. Including custom commands, interactions, terminal overhauls, conditional command overrides, and more.

Preferred version: 1.0.1
Anubis-ExtraDaysToDeadline-2.1.2 icon
Anubis-ExtraDaysToDeadline

Allows the player to purchase an extra day via the terminal. This mod's uniqueness is that It tries to add functionality that will give you the option to extend the deadline but with some price on it.

Preferred version: 2.1.2
AinaVT-LethalConfig-1.3.4 icon
AinaVT-LethalConfig

Provides an in-game config menu for players to edit their configs, and an API for other mods to use and customize their entries.

Preferred version: 1.3.4
OrtonLongGaming-PlayerBracken-1.0.0 icon
OrtonLongGaming-PlayerBracken

Replaces the Bracken (Flowerman) with the player model - intended for use with Skinwalkers mod.

Preferred version: 1.0.0
jockie-LethalExpansionCore-1.3.14 icon
jockie-LethalExpansionCore

De-bloated LethalExpansion fork with only the LethalSDK module support

Preferred version: 1.3.14
Drakorle-MoreItems-1.0.2 icon
Drakorle-MoreItems

Changes the max amount of items that the game saves from 45 to 999. Requires BepInEx.

Preferred version: 1.0.2
darmuh-ghostCodes-1.5.0 icon
darmuh-ghostCodes

There's a ghost in the terminal and it's sending random broadcast codes to mess with the facility!

Preferred version: 1.5.0
JimmJohnn-TheEightPages-0.7.5 icon
JimmJohnn-TheEightPages

Find His pages.

Preferred version: 0.7.5
DerplingDevelopments-SavageCompany-1.0.2 icon
DerplingDevelopments-SavageCompany

Savage Company is a Brutal Company-inspired mod that takes the original concept and runs a mile with it, adding many new features and much more replayablity.

Preferred version: 1.0.2
ViViKo-BunkbedRevive-1.1.0 icon
ViViKo-BunkbedRevive

Revive dead players at the bunkbeds

Preferred version: 1.1.0
Rune580-LethalCompany_InputUtils-0.5.5 icon
Rune580-LethalCompany_InputUtils

Utilities for creating InputActions and providing an (opinionated) improved UI.

Preferred version: 0.5.5
Sproutian-Permadeath-1.1.1 icon
Sproutian-Permadeath

Players no longer respawn mid-quota (only at the end/beginning of a quota).

Preferred version: 1.1.1
RugbugRedfern-Skinwalkers-4.0.1 icon
RugbugRedfern-Skinwalkers

The monsters have learned how to mimic the voices of your friends.

Preferred version: 4.0.1
bigmcnugget-VanillaContentExpansion-0.1.4 icon
bigmcnugget-VanillaContentExpansion

Vanilla Friendly Additions. 38 new scrap items

Preferred version: 0.1.4
Evaisa-LethalLib-0.13.1 icon
Evaisa-LethalLib

Personal modding tools for Lethal Company

Preferred version: 0.13.1
2018-LC_API-3.4.3 icon
2018-LC_API

Multipurpose modding API for Lethal Company

Preferred version: 3.4.3
loaforc-FacilityMeltdown-1.2.3 icon
loaforc-FacilityMeltdown

Maybe taking the apparatus out isn't such a great idea...

Preferred version: 1.2.3

README

10,000_Quota_Challenge_Modpack

To take on this challenge, you must only use the mods that come with this pack. Any other mod added or taken away is counted as a loss. If playing with other they must use the exact same pack for all mods to work. This is the hardest modpack yet to be tested. Good Luck!

Here is a run down of all mods and what they will do and the settings they need to be set to in the config.

---SavageCompany--- Makes game harder with events. Default settings

---Peradeath--- Makes damage or death last until you have visited the company and completed your quota. Default settings

---BunkbedRevive--- Can revive teammates for 50credits. Cost method set to: SetAmount SetAmount: 50

---TheEightPages--- Find slendermans eight pages, OR... Default settings

---GhostCodes--- A ghost in your terminal who sends random codes to open and close the big doors, also flickering the lights in the facility. Default settings

---Moreitems--- Lets your ship hold more items when saved. Set limit to 999

---Skinwalker--- Records everyones voices and plays them through monsters on the moons. Turn every monster on

---PlayerBraken--- Makes the braken look like a player. Set names off

---Mimic--- Fireexit door look-a-like that is actually a monster. Perfect mimics turned on colorblind turned on zero mimic set to 0 one mimic set to 100 two mimic set to 75 three mimic set to 50 four mimic set to 25 dynamic spawn rate set to false

---CrawlingMine--- Lets random mines crawl around. Default settings

---WeepingAngels--- Makes coilheads look like weeping angel statues. Enable sound effect

---DarkMist--- Invisible monster closing random doors behind you to get you lost. settings follow in order false 1 9999 1 1 0 5

---No_Turret_Laser--- Removes the turret laser. Default settings

---Silent_turrets--- Removes activation sounds. Default settings

---RollingGiant--- New coilhead style monster. Default settings

---DisableShipVote--- The dead cant vote for ship to leave. Default settings

---LethalRadiation--- Hurts the player who takes the apparatus each hour and causes screen blur. Apparatur value: 100

---Lethal_Doors--- The ship doors can kill or hurt a player if closed on them. Default settings

---SpringTrapMask--- Replaces haunted mask with springtrap head from FNaf Default settings

---LCLightsStartOffMod--- The lights inside are off and must be turned back on from the breakerbox. Default settings

---BetterInverseTeleporter--- Wont drop any items going in. Default settings

---MonsterPlus--- Changes rates of spawn. Chance to spawn set to 100

---IncreaseShipCap--- Lets the ship hold more items. Set to 999

---UncertainCompany--- Random sell rates, random moon price for all, random unknown weather each moon visit. Default settings

---VanillaContentExpansion--- 38 new scrap Default settings

---ExtraDaysToDeadline--- Allows players to buy an extra day for 350credits. Set all to false

---FacilityMeltDown--- Taking the apparatus cause the place to have a melt down, you get 2:00min to get to the ship and leave the moon before everyone dies. Default settings