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XUnity AutoTranslator
Advanced translator plugin
Date uploaded | 10 months ago |
Version | 5.2.5 |
Download link | Hayrizan-XUnity_AutoTranslator-5.2.5.zip |
Downloads | 12332 |
Dependency string | Hayrizan-XUnity_AutoTranslator-5.2.5 |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100README
XUnity Auto Translator
This is an advanced translator plugin that can be used to translate Unity-based games automatically and also provides the tools required to translate games manually.
All the basic information about the plugin is located here - XUnity.AutoTranslator
Plugin author - bbepis
Information
The plugin has been moved here to address the Xunity issue. Due to numerous DLL translations using it during loading, they encountered problems with "Package rejected - Invalid submission." First and foremost, all of this was done to assist RTLC Russian Translation(https://thunderstore.io/c/lethal-company/p/Hayrizan/RTLC_Russian_Translation/).
CHANGELOG
5.3.0 (Fix)
- Fixed console management error
5.3.0
- FEATURE - Added support for latest MelonLoader and BepInEx bleeding edge builds (only for IL2CPP, use stable release for Mono), also dropped support for earlier versions!
- FEATURE - Added 'PersistRichTextMode' to allow control over how text that is parsed as rich text during translation is persisted
- REGRESSION - Dropped support for pre-2017 Unity Engine versions for IL2CPP versions due to problems with new IL2CPP interop (may be re-added later)
- BUG FIX - Fixed some potential NullReferenceException occurrences
- UG FIX - Fixed potential bug during substitution replacements - thanks to TokcDK
5.2.0
- FEATURE - Added support for Lingo Cloud - thanks to Kiles Duli
- BUG FIX - Fixed IL2CPP issue where plugin did not always use correct unhollowed paths for BepInEx