using System;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using LethalLib.Modules;
using Microsoft.CodeAnalysis;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("HeroJaspers_Scrap")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyDescription("My first plugin")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("HeroJaspers_Scrap")]
[assembly: AssemblyTitle("HeroJaspers_Scrap")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace HeroJaspers_Scrap
{
public static class PluginInfo
{
public const string PLUGIN_GUID = "HeroJaspers_Scrap";
public const string PLUGIN_NAME = "HeroJaspers_Scrap";
public const string PLUGIN_VERSION = "1.0.0";
}
}
namespace HeroJaspersScrap
{
[BepInPlugin("herojasper.HeroJasperScraps", "HeroJaspers Scraps", "1.0.0")]
[BepInDependency(/*Could not decode attribute arguments.*/)]
public class Plugin : BaseUnityPlugin
{
private const string GUID = "herojasper.HeroJasperScraps";
private const string NAME = "HeroJaspers Scraps";
private const string VERSION = "1.0.0";
private void Awake()
{
string text = Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), "herojaspers_scrap");
AssetBundle val = AssetBundle.LoadFromFile(text);
int num = 30;
Item val2 = val.LoadAsset<Item>("Assets/Items/Tawagato/tawagato.asset");
Utilities.FixMixerGroups(val2.spawnPrefab);
NetworkPrefabs.RegisterNetworkPrefab(val2.spawnPrefab);
Utilities.FixMixerGroups(val2.spawnPrefab);
Items.RegisterScrap(val2, num, (LevelTypes)(-1));
TerminalNode val3 = ScriptableObject.CreateInstance<TerminalNode>();
int num2 = 30;
Item val4 = val.LoadAsset<Item>("Assets/Items/Gnome/gnome.asset");
Utilities.FixMixerGroups(val4.spawnPrefab);
NetworkPrefabs.RegisterNetworkPrefab(val4.spawnPrefab);
Utilities.FixMixerGroups(val4.spawnPrefab);
Items.RegisterScrap(val4, num2, (LevelTypes)(-1));
int num3 = 30;
Item val5 = val.LoadAsset<Item>("Assets/Items/Seafarer/seafarers.asset");
Utilities.FixMixerGroups(val5.spawnPrefab);
NetworkPrefabs.RegisterNetworkPrefab(val5.spawnPrefab);
Utilities.FixMixerGroups(val5.spawnPrefab);
Items.RegisterScrap(val5, num3, (LevelTypes)(-1));
}
}
}