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Decompiled source of herojaspers scrap v1.0.0
HeroJaspers_Scrap.dll
Decompiled 2 years agousing System; using System.Diagnostics; using System.IO; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using LethalLib.Modules; using Microsoft.CodeAnalysis; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("HeroJaspers_Scrap")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyDescription("My first plugin")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("HeroJaspers_Scrap")] [assembly: AssemblyTitle("HeroJaspers_Scrap")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace HeroJaspers_Scrap { public static class PluginInfo { public const string PLUGIN_GUID = "HeroJaspers_Scrap"; public const string PLUGIN_NAME = "HeroJaspers_Scrap"; public const string PLUGIN_VERSION = "1.0.0"; } } namespace HeroJaspersScrap { [BepInPlugin("herojasper.HeroJasperScraps", "HeroJaspers Scraps", "1.0.0")] [BepInDependency(/*Could not decode attribute arguments.*/)] public class Plugin : BaseUnityPlugin { private const string GUID = "herojasper.HeroJasperScraps"; private const string NAME = "HeroJaspers Scraps"; private const string VERSION = "1.0.0"; private void Awake() { string text = Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), "herojaspers_scrap"); AssetBundle val = AssetBundle.LoadFromFile(text); int num = 30; Item val2 = val.LoadAsset<Item>("Assets/Items/Tawagato/tawagato.asset"); Utilities.FixMixerGroups(val2.spawnPrefab); NetworkPrefabs.RegisterNetworkPrefab(val2.spawnPrefab); Utilities.FixMixerGroups(val2.spawnPrefab); Items.RegisterScrap(val2, num, (LevelTypes)(-1)); TerminalNode val3 = ScriptableObject.CreateInstance<TerminalNode>(); int num2 = 30; Item val4 = val.LoadAsset<Item>("Assets/Items/Gnome/gnome.asset"); Utilities.FixMixerGroups(val4.spawnPrefab); NetworkPrefabs.RegisterNetworkPrefab(val4.spawnPrefab); Utilities.FixMixerGroups(val4.spawnPrefab); Items.RegisterScrap(val4, num2, (LevelTypes)(-1)); int num3 = 30; Item val5 = val.LoadAsset<Item>("Assets/Items/Seafarer/seafarers.asset"); Utilities.FixMixerGroups(val5.spawnPrefab); NetworkPrefabs.RegisterNetworkPrefab(val5.spawnPrefab); Utilities.FixMixerGroups(val5.spawnPrefab); Items.RegisterScrap(val5, num3, (LevelTypes)(-1)); } } }