Decompiled source of WeatherScrap v1.0.1

WeatherScrap.dll

Decompiled 5 hours ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using System.Text.RegularExpressions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("Rbnelr.WeatherScrap")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("WeatherScrap")]
[assembly: AssemblyTitle("Rbnelr.WeatherScrap")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace WeatherScrap
{
	[BepInPlugin("Rbnelr.WeatherScrap", "WeatherScrap", "1.0.0")]
	public class WeatherScrap : BaseUnityPlugin
	{
		public Dictionary<LevelWeatherType, ConfigEntry<float>> WeatherScrapAmounts;

		public Dictionary<string, ConfigEntry<float>> LevelScrapAmounts;

		public static WeatherScrap Instance { get; private set; }

		internal static ManualLogSource Logger { get; private set; }

		internal static Harmony? Harmony { get; set; }

		private WeatherScrap()
		{
			WeatherScrapAmounts = new Dictionary<LevelWeatherType, ConfigEntry<float>>
			{
				{
					(LevelWeatherType)(-1),
					((BaseUnityPlugin)this).Config.Bind<float>("Weather", "ScrapAmountClear", 1f, "Scrap Amount Multiplier")
				},
				{
					(LevelWeatherType)1,
					((BaseUnityPlugin)this).Config.Bind<float>("Weather", "ScrapAmountRainy", 1.1f, "Scrap Amount Multiplier")
				},
				{
					(LevelWeatherType)2,
					((BaseUnityPlugin)this).Config.Bind<float>("Weather", "ScrapAmountStormy", 1.2f, "Scrap Amount Multiplier")
				},
				{
					(LevelWeatherType)3,
					((BaseUnityPlugin)this).Config.Bind<float>("Weather", "ScrapAmountFoggy", 1.2f, "Scrap Amount Multiplier")
				},
				{
					(LevelWeatherType)4,
					((BaseUnityPlugin)this).Config.Bind<float>("Weather", "ScrapAmountFlooded", 1.25f, "Scrap Amount Multiplier")
				},
				{
					(LevelWeatherType)5,
					((BaseUnityPlugin)this).Config.Bind<float>("Weather", "ScrapAmountEclipsed", 1.6f, "Scrap Amount Multiplier")
				}
			};
			LevelScrapAmounts = new Dictionary<string, ConfigEntry<float>>();
		}

		private void Awake()
		{
			Logger = ((BaseUnityPlugin)this).Logger;
			Instance = this;
			Patch();
			Logger.LogInfo((object)"Rbnelr.WeatherScrap v1.0.0 has loaded!");
		}

		internal static void Patch()
		{
			//IL_000d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0012: Unknown result type (might be due to invalid IL or missing references)
			//IL_0018: Expected O, but got Unknown
			if (Harmony == null)
			{
				Harmony = new Harmony("Rbnelr.WeatherScrap");
			}
			Logger.LogInfo((object)"Patching...");
			Harmony.PatchAll(typeof(StartOfRoundPatch));
			Harmony.PatchAll(typeof(RoundManagerPatch));
			Logger.LogInfo((object)"Finished patching!");
		}

		internal static void Unpatch()
		{
			Logger.LogInfo((object)"Unpatching...");
			Harmony? harmony = Harmony;
			if (harmony != null)
			{
				harmony.UnpatchSelf();
			}
			Logger.LogInfo((object)"Finished unpatching!");
		}
	}
	[HarmonyPatch(typeof(StartOfRound))]
	internal class StartOfRoundPatch
	{
		[HarmonyPatch("Awake")]
		[HarmonyPostfix]
		private static void AwakePostfix(StartOfRound __instance)
		{
			WeatherScrap.Logger.LogInfo((object)"StartOfRound.Awake Prefix!");
			SelectableLevel[] levels = __instance.levels;
			foreach (SelectableLevel val in levels)
			{
				ConfigEntry<float> val2 = createEntry(((Object)val).name);
				AdjustLevel(val, val2.Value);
			}
		}

		private static ConfigEntry<float> createEntry(string levelName)
		{
			string text = Regex.Replace(levelName, "Level$", "");
			if (text.Length > 0)
			{
				text = char.ToUpper(text[0]) + text.Substring(1);
			}
			WeatherScrap.Instance.LevelScrapAmounts[levelName] = ((BaseUnityPlugin)WeatherScrap.Instance).Config.Bind<float>("Level", "ScrapAmount" + text, 1f, "Scrap Amount Multiplier");
			return WeatherScrap.Instance.LevelScrapAmounts[levelName];
		}

		private static void AdjustLevel(SelectableLevel level, float scrapMultiplier)
		{
			if (scrapMultiplier != 1f)
			{
				int minScrap = level.minScrap;
				int maxScrap = level.maxScrap;
				level.minScrap = (int)MathF.Ceiling((float)level.minScrap * scrapMultiplier);
				level.maxScrap = (int)MathF.Ceiling((float)level.maxScrap * scrapMultiplier);
				WeatherScrap.Logger.LogInfo((object)$"Adjusted Scrap for {((Object)level).name}:  minScrap: {minScrap} -> {level.minScrap} maxScrap: {maxScrap} -> {level.maxScrap}");
			}
		}
	}
	[HarmonyPatch(typeof(RoundManager))]
	internal class RoundManagerPatch
	{
		[HarmonyPatch("SpawnScrapInLevel")]
		[HarmonyPrefix]
		private static void SpawnScrapInLevelPrefix(RoundManager __instance)
		{
			//IL_0017: Unknown result type (might be due to invalid IL or missing references)
			//IL_001c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0027: Unknown result type (might be due to invalid IL or missing references)
			//IL_005d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0042: Unknown result type (might be due to invalid IL or missing references)
			WeatherScrap.Logger.LogInfo((object)"RoundManager.SpawnScrapInLevel Prefix!");
			LevelWeatherType currentWeather = __instance.currentLevel.currentWeather;
			if (WeatherScrap.Instance.WeatherScrapAmounts.ContainsKey(currentWeather))
			{
				__instance.scrapAmountMultiplier *= WeatherScrap.Instance.WeatherScrapAmounts[currentWeather].Value;
			}
			WeatherScrap.Logger.LogInfo((object)$"Weather: {currentWeather}, scrapValueMultiplier: {__instance.scrapValueMultiplier}, scrapAmountMultiplier: {__instance.scrapAmountMultiplier}");
		}

		[HarmonyPatch("SpawnScrapInLevel")]
		[HarmonyPostfix]
		private static void SpawnScrapInLevelPostfix(RoundManager __instance)
		{
			//IL_0017: Unknown result type (might be due to invalid IL or missing references)
			//IL_001c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0027: Unknown result type (might be due to invalid IL or missing references)
			//IL_0042: Unknown result type (might be due to invalid IL or missing references)
			WeatherScrap.Logger.LogInfo((object)"RoundManager.SpawnScrapInLevel Postfix!");
			LevelWeatherType currentWeather = __instance.currentLevel.currentWeather;
			if (WeatherScrap.Instance.WeatherScrapAmounts.ContainsKey(currentWeather))
			{
				__instance.scrapAmountMultiplier /= WeatherScrap.Instance.WeatherScrapAmounts[currentWeather].Value;
			}
		}
	}
	public static class MyPluginInfo
	{
		public const string PLUGIN_GUID = "Rbnelr.WeatherScrap";

		public const string PLUGIN_NAME = "WeatherScrap";

		public const string PLUGIN_VERSION = "1.0.0";
	}
}