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Ho0d Pack
The coolest modpack, yo.Required mods (47)
This package requires the following packages to work.Provides an in-game config menu for players to edit their configs, and an API for other mods to use and customize their entries.
Version:1.4.2
Automatically assigns interior/exterior AI for enemies based on their spawn location. Also fixes a null reference exception regarding EnableEnemyMesh(). Part of my Starlancer Series!
Version:3.8.1
Allows enemies to travel both into and out of the facility while seamlessly switching AI modes.
Version:2.5.0
Adds a moai enemy with variants, a new moon, an item, and hidden secrets.
Version:1.1.5
Adds a funny little easter man to your game. Spawns outside with variants.
Version:2.3.0
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Version:5.4.2100
Adds Unreal Themed Interiors to Lethal Company, Contains 4 interiors
Version:1.6.7
Gives (almost) every vanilla entity in Lethal Company more unique/referential skins to spawn as for variety.
Version:1.4.1
Fix custom Serializable structs and such not properly getting deserialized by Unity.
Version:1.1.1
Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.
Version:0.0.5
COMPATIBLE WITH v45. Allows for editing of posters inside of the ship
Version:1.2.3
V64 compatible! Adds over 250 new emotes! Includes emote wheel, allows Masked Enemies to emote, adds emote music (can be muted), implements a system for purchasing emotes on the store (optional), and much more!
Version:2.2.6
Simple mod that increase max number of simultaneous playing sounds, hopefully fixing missing footsteps and other missing sound problems.
Version:1.2.0