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Decompiled source of Custom Discord Things v1.3.4
Custom Discord Models.dll
Decompiled 2 years agousing System; using System.Diagnostics; using System.IO; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Configuration; using HarmonyLib; using Microsoft.CodeAnalysis; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: IgnoresAccessChecksTo("Assembly-CSharp")] [assembly: AssemblyCompany("Version 2")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("Version 2")] [assembly: AssemblyTitle("Version 2")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } } namespace ModelReplacement { public class MRJACKCOOPER : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "Jack Cooper"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRVEGETASSB : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "Vegeta (SSB)"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRPEPPINO : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "Peppino"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRTHENOISE : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "The Noise"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRPUTIN : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "Putin"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRVEGETASSJ4 : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "Vegeta (SSJ4)"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRKIMJONGUN : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "Kim Jong Un"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRHELLDIVERADMIRAL : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "Helldiver Admiral"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRPATHFINDER : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "Pathfinder"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } [BepInPlugin("stupid.honeyseal.discordmodelsbundle", "Custom Discord Things", "0.1.0")] [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInDependency(/*Could not decode attribute arguments.*/)] public class Plugin : BaseUnityPlugin { public static ConfigFile config; public static ConfigEntry<bool> enableModelForAllSuits { get; private set; } private static void InitConfig() { enableModelForAllSuits = config.Bind<bool>("Suits to Replace Settings", "Enable Model for all Suits", false, "Enable to model replace every suit. Set to false to specify suits"); } private void Awake() { //IL_00fc: Unknown result type (might be due to invalid IL or missing references) //IL_0102: Expected O, but got Unknown config = ((BaseUnityPlugin)this).Config; InitConfig(); Assets.PopulateAssets(); if (enableModelForAllSuits.Value) { ModelReplacementAPI.RegisterModelReplacementOverride(typeof(MRJACKCOOPER)); } ModelReplacementAPI.RegisterSuitModelReplacement("Jack Cooper", typeof(MRJACKCOOPER)); ModelReplacementAPI.RegisterSuitModelReplacement("Vegeta (SSB)", typeof(MRVEGETASSB)); ModelReplacementAPI.RegisterSuitModelReplacement("Pathfinder", typeof(MRPATHFINDER)); ModelReplacementAPI.RegisterSuitModelReplacement("Peppino", typeof(MRPEPPINO)); ModelReplacementAPI.RegisterSuitModelReplacement("The Noise", typeof(MRTHENOISE)); ModelReplacementAPI.RegisterSuitModelReplacement("Putin", typeof(MRPUTIN)); ModelReplacementAPI.RegisterSuitModelReplacement("Vegeta (SSJ4)", typeof(MRVEGETASSJ4)); ModelReplacementAPI.RegisterSuitModelReplacement("Kim Jong Un", typeof(MRKIMJONGUN)); ModelReplacementAPI.RegisterSuitModelReplacement("Helldiver Admiral", typeof(MRHELLDIVERADMIRAL)); Harmony val = new Harmony("stupid.honeyseal.discordmodelsbundle"); val.PatchAll(); ((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin stupid.honeyseal.discordmodelsbundle is loaded!"); } } public static class Assets { public static string mainAssetBundleName = "discordmodelsbundle"; public static AssetBundle MainAssetBundle = null; private static string GetAssemblyName() { return Assembly.GetExecutingAssembly().GetName().Name.Replace(" ", "_"); } public static void PopulateAssets() { if ((Object)(object)MainAssetBundle == (Object)null) { Console.WriteLine(GetAssemblyName() + "." + mainAssetBundleName); using Stream stream = Assembly.GetExecutingAssembly().GetManifestResourceStream(GetAssemblyName() + "." + mainAssetBundleName); MainAssetBundle = AssetBundle.LoadFromStream(stream); } } } } namespace System.Runtime.CompilerServices { [AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)] internal sealed class IgnoresAccessChecksToAttribute : Attribute { public IgnoresAccessChecksToAttribute(string assemblyName) { } } }