Lethal Company
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Date Uploaded
2 years ago
Downloads
1.9K
Size
50KB

Required mods (89)

This package requires the following packages to work.
Provides an in-game config menu for players to edit their configs, and an API for other mods to use and customize their entries.
Version:1.4.2
A small QOL mod that speeds up getting in-game and adds a ping metric.
Version:1.3.0
Allows you to spectate enemies when dead.
Version:2.4.1
Automatically assigns interior/exterior AI for enemies based on their spawn location. Also fixes a null reference exception regarding EnableEnemyMesh(). Part of my Starlancer Series!
Version:3.6.0
A mod which makes hoarder bugs friendly and helpful
Version:1.0.12
Unlocks all of the base game suits immediately for free.
Version:1.0.7
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Version:5.4.2100
Moons with active weather will contain scrap with higher value
Version:1.1.0
Towards a future with fewer lobby incompatibility errors.
Version:1.1.0
Fixes RPC lag. This should fix the several second slowdown that occurs when some mods throw exceptions in the console.
Version:1.0.1
Audio and MIDI library for .NET
Version:2.2.2
Provides an efficient allocation free async/await integration for Unity.
Version:2.5.0
API to simplify model replacement
Version:2.4.4
Changes the max amount of items that the game saves from 45 to 999. Requires BepInEx.
Version:1.0.2
Updated for v50, BrutalCompany like mod with over 40+ events(certain modded ones aswell) that will scale harder overtime, includes weather multipliers. Highly configurable.
Version:0.13.5
Give the dead the ability to communicate through a Ouija Board.
Version:1.5.3
Sell the bodies of dead enemies. This is an updated version of the SellBodies mod
Version:1.8.5
Fix custom Serializable structs and such not properly getting deserialized by Unity.
Version:1.1.1
Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.
Version:0.0.5
Personal modding tools for Lethal Company
Version:0.15.1
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