I0s Cosmos
Moons for I0s Lethal Company Modpack.Required mods (19)
This package requires the following packages to work.A WIP expansion, currently featuring a new late-game moon, with new mechanics planned for the future!
Version:0.1.3
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Version:5.4.2100
Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.
Version:0.0.5
Large game expansion with SDK support and a plenty of features.
Version:1.3.18
A Custom API to support the manual and dynamic integration of custom levels and dungeons in Lethal Company.
Version:1.0.4
A new moon. Appears home to a large abandoned city. [Full Release] [Join our discord for access to some of our unreleased moons!] <3]
Version:1.3.0
A mod that adds daily & weekly seeded moons to the game.
Version:1.0.4
Adds a new dungeon-themed interior, and some scrap items. This mod aims to add some variety to the base game of lethal company through new content.
Version:0.6.3
This mod that expands lethal company exploration by adding a wasteland moon inspired by Bladerunner 2049
Version:1.0.0
Route Random adds a couple commands for routing to a random planet. 'route random' will get a random planet. 'route randomfilterweather' will get a random planet, filtering out disallowed weathers
Version:1.2.2
Adds a new moon that is harder than Titan and costs 1300 credits. Harder than most other mods.
Version:0.0.4
[1.0 Release] A new moon of dark secrets, jagged terrain and carved stone. Below the surface, the Masked Men have broken free. The abyss below extends *redacted* metres and none have survived the fall.
Version:1.0.2
