Lethal Company
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Date Uploaded
2 years ago
Downloads
11.8K
Size
27KB

Required mods (80)

This package requires the following packages to work.
Makes mines move like Roombas
Version:1.1.5
Provides an in-game config menu for players to edit their configs, and an API for other mods to use and customize their entries.
Version:1.4.2
Adds the legendary Immortal Snail as an enemy.
Version:0.7.5
includes all valorant agents for model replacement
Version:0.2.0
Automatically assigns interior/exterior AI for enemies based on their spawn location. Also fixes a null reference exception regarding EnableEnemyMesh(). Part of my Starlancer Series!
Version:3.8.0
A mod which gives Presents a configurable chance of spawning a random enemy when opened.
Version:1.0.8
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Version:5.4.2100
Fixes RPC lag. This should fix the several second slowdown that occurs when some mods throw exceptions in the console.
Version:1.0.1
Audio and MIDI library for .NET
Version:2.2.2
Provides an efficient allocation free async/await integration for Unity.
Version:2.5.0
API to simplify model replacement
Version:2.4.8
Let's you easily load audio files (With LCSoundTool) and replace any in game audio clip.
Version:2.3.2
Replaces the coil head model to a much more voluptuous physique.
Version:1.2.2
SCP-106 has breached containment.
Version:2.0.0
Fixes Dropship throws NullReferenceException on custom moons
Version:1.0.5
This mod adds a pet duck to your game.
Version:1.5.0
Give the dead the ability to communicate through a Ouija Board.
Version:1.5.3
Sell the bodies of dead enemies. This is an updated version of the SellBodies mod
Version:1.10.0
Fix custom Serializable structs and such not properly getting deserialized by Unity.
Version:1.1.1
Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.
Version:0.0.5
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