using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using CSync.Extensions;
using CSync.Lib;
using HarmonyLib;
using LethalLib.Modules;
using LobbyCompatibility.Attributes;
using Microsoft.CodeAnalysis;
using Unity.Netcode.Components;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: IgnoresAccessChecksTo("AmazingAssets.TerrainToMesh")]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp-firstpass")]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp")]
[assembly: IgnoresAccessChecksTo("ClientNetworkTransform")]
[assembly: IgnoresAccessChecksTo("DissonanceVoip")]
[assembly: IgnoresAccessChecksTo("Facepunch Transport for Netcode for GameObjects")]
[assembly: IgnoresAccessChecksTo("Facepunch.Steamworks.Win64")]
[assembly: IgnoresAccessChecksTo("Unity.AI.Navigation")]
[assembly: IgnoresAccessChecksTo("Unity.Animation.Rigging")]
[assembly: IgnoresAccessChecksTo("Unity.Animation.Rigging.DocCodeExamples")]
[assembly: IgnoresAccessChecksTo("Unity.Burst")]
[assembly: IgnoresAccessChecksTo("Unity.Burst.Unsafe")]
[assembly: IgnoresAccessChecksTo("Unity.Collections")]
[assembly: IgnoresAccessChecksTo("Unity.Collections.LowLevel.ILSupport")]
[assembly: IgnoresAccessChecksTo("Unity.InputSystem")]
[assembly: IgnoresAccessChecksTo("Unity.InputSystem.ForUI")]
[assembly: IgnoresAccessChecksTo("Unity.Jobs")]
[assembly: IgnoresAccessChecksTo("Unity.Mathematics")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.Common")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.MetricTypes")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetStats")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetStatsMonitor.Component")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetStatsMonitor.Configuration")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetStatsMonitor.Implementation")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetStatsReporting")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetworkProfiler.Runtime")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetworkSolutionInterface")]
[assembly: IgnoresAccessChecksTo("Unity.Netcode.Components")]
[assembly: IgnoresAccessChecksTo("Unity.Netcode.Runtime")]
[assembly: IgnoresAccessChecksTo("Unity.Networking.Transport")]
[assembly: IgnoresAccessChecksTo("Unity.ProBuilder.Csg")]
[assembly: IgnoresAccessChecksTo("Unity.ProBuilder")]
[assembly: IgnoresAccessChecksTo("Unity.ProBuilder.KdTree")]
[assembly: IgnoresAccessChecksTo("Unity.ProBuilder.Poly2Tri")]
[assembly: IgnoresAccessChecksTo("Unity.ProBuilder.Stl")]
[assembly: IgnoresAccessChecksTo("Unity.Profiling.Core")]
[assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.Core.Runtime")]
[assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.Core.ShaderLibrary")]
[assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.HighDefinition.Config.Runtime")]
[assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.HighDefinition.Runtime")]
[assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.ShaderGraph.ShaderGraphLibrary")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Authentication")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Analytics")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Configuration")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Device")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Environments")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Environments.Internal")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Internal")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Networking")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Registration")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Scheduler")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Telemetry")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Threading")]
[assembly: IgnoresAccessChecksTo("Unity.Services.QoS")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Relay")]
[assembly: IgnoresAccessChecksTo("Unity.TextMeshPro")]
[assembly: IgnoresAccessChecksTo("Unity.Timeline")]
[assembly: IgnoresAccessChecksTo("Unity.VisualEffectGraph.Runtime")]
[assembly: IgnoresAccessChecksTo("UnityEngine.ARModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.NVIDIAModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.UI")]
[assembly: AssemblyCompany("iamgabriel.BuyableCat")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("2.0.4.0")]
[assembly: AssemblyInformationalVersion("2.0.4")]
[assembly: AssemblyProduct("BuyableCat")]
[assembly: AssemblyTitle("iamgabriel.BuyableCat")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("2.0.4.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace BuyableCat
{
[BepInPlugin("iamgabriel.BuyableCat", "BuyableCat", "2.0.4")]
[BepInDependency(/*Could not decode attribute arguments.*/)]
[BepInDependency(/*Could not decode attribute arguments.*/)]
[BepInDependency(/*Could not decode attribute arguments.*/)]
[BepInDependency("com.sigurd.csync", "5.0.0")]
[LobbyCompatibility(/*Could not decode attribute arguments.*/)]
public class BuyableCat : BaseUnityPlugin
{
private readonly Harmony harmony = new Harmony("iamgabriel.BuyableCat");
internal static MyConfig Config;
private static Item CatItem;
public static BuyableCat Instance { get; private set; }
internal static ManualLogSource Logger { get; private set; }
private void Awake()
{
Config = new MyConfig(((BaseUnityPlugin)this).Config);
Logger = ((BaseUnityPlugin)this).Logger;
Logger.LogInfo((object)"Loaded BuyableCat");
harmony.PatchAll(typeof(BuyableCat));
((SyncedConfig2<MyConfig>)(object)Config).InitialSyncCompleted += delegate
{
Logger.LogInfo((object)"InitialSyncCompleted");
Logger.LogInfo((object)Config.CatPriceConfig.Value);
Items.UpdateShopItemPrice(CatItem, Config.CatPriceConfig.Value);
};
}
[HarmonyPatch(typeof(StartOfRound), "Awake")]
[HarmonyPostfix]
[HarmonyAfter(new string[] { "Jordo.NeedyCats" })]
private static void AddItemToStore(StartOfRound __instance)
{
Logger.LogInfo((object)"Running Patch");
List<Item> source = Resources.FindObjectsOfTypeAll<Item>().ToList();
CatItem = ((IEnumerable<Item>)source).FirstOrDefault((Func<Item, bool>)((Item item) => ((Object)item).name.Equals("CatItem") && (Object)(object)item.spawnPrefab != (Object)null));
Item val = ((IEnumerable<Item>)source).FirstOrDefault((Func<Item, bool>)((Item item) => ((Object)item).name.Equals("CatFoodItem") && (Object)(object)item.spawnPrefab != (Object)null));
if ((Object)(object)val != (Object)null)
{
val.itemName = "CatFood";
Items.RegisterShopItem(val, 5);
Logger.LogInfo((object)("Added " + ((Object)val).name + " to store"));
}
else
{
Logger.LogError((object)"Could not find CatFoodItem");
}
if ((Object)(object)CatItem != (Object)null)
{
NetworkTransform component = CatItem.spawnPrefab.GetComponent<NetworkTransform>();
if ((Object)(object)component != (Object)null)
{
component.InLocalSpace = false;
component.Interpolate = true;
component.SyncPositionX = true;
component.SyncPositionY = true;
component.SyncPositionZ = true;
component.SyncRotAngleX = true;
component.SyncRotAngleY = true;
component.SyncRotAngleZ = true;
component.SyncScaleX = false;
component.SyncScaleY = false;
component.SyncScaleZ = false;
}
Items.RegisterShopItem(CatItem, Config.CatPriceConfig.Value);
Logger.LogInfo((object)("Added " + ((Object)CatItem).name + " to store"));
}
else
{
Logger.LogError((object)"Could not find CatItem");
}
}
}
public class MyConfig : SyncedConfig2<MyConfig>
{
[SyncedEntryField]
public SyncedEntry<int> CatPriceConfig;
public MyConfig(ConfigFile cfg)
: base("iamgabriel.BuyableCat")
{
//IL_0019: Unknown result type (might be due to invalid IL or missing references)
//IL_002b: Unknown result type (might be due to invalid IL or missing references)
//IL_0035: Expected O, but got Unknown
//IL_0035: Expected O, but got Unknown
CatPriceConfig = SyncedBindingExtensions.BindSyncedEntry<int>(cfg, new ConfigDefinition("Prices", "Cat Price"), 50, new ConfigDescription("Credits needed to purchase a cat.", (AcceptableValueBase)null, Array.Empty<object>()));
ConfigManager.Register<MyConfig>((SyncedConfig2<MyConfig>)(object)this);
}
}
public static class MyPluginInfo
{
public const string PLUGIN_GUID = "iamgabriel.BuyableCat";
public const string PLUGIN_NAME = "BuyableCat";
public const string PLUGIN_VERSION = "2.0.4";
}
}
namespace System.Runtime.CompilerServices
{
[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
internal sealed class IgnoresAccessChecksToAttribute : Attribute
{
public IgnoresAccessChecksToAttribute(string assemblyName)
{
}
}
}