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Lethalness
mods for true goat gamers... like me... the goat...Required mods (26)
This package requires the following packages to work.Provides an in-game config menu for players to edit their configs, and an API for other mods to use and customize their entries.
Version:1.4.2
Adds the SCP foundation as a potential dungeon to explore.
Version:4.3.4
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Version:5.4.2100
Let's you easily load audio files (With LCSoundTool) and replace any in game audio clip.
Version:2.3.2
Beware what festers beyond the walls. A reskin for the Bracken.
Version:1.0.1
I replaced the chase sound, Neck Crack sound, the audio when the Bracken finds you to somthing more petrifying, and the Bracken will say-LETS PLAY- when he finds you
Version:1.0.3
Fix custom Serializable structs and such not properly getting deserialized by Unity.
Version:1.1.1
Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.
Version:0.0.5
A Custom API to support the manual and dynamic integration of all forms of custom content in Lethal Company. (v50 Compatible)
Version:1.3.10
A Lethal Company Mod & Editor Tool to provide custom content creators with easily accessible ways to implement features and mechanics without then need for custom code.
Version:1.0.4
[v60/61/62] Alters the integration method of more emotes and adds some config options. See github for more info.
Version:1.5.4
A library for Lethal Company, providing a standardised way to save and load modded data.
Version:1.2.2
Let's you easily load audio files, replace in game audio, send audio over the network and log any audio playback into console.
Version:1.5.1
A stable lobby player count expansion mod. With cosmetics!
Version:1.10.1
Patches Netcode RPC methods during runtime utilizing Harmony
Version:0.2.5