Lethal Company
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Date Uploaded
3 years ago
Downloads
14.7K
Size
129KB

Package Deal

[v2.3.2] [For Lethal Company v49] Modpack focusing on bugfixes, immersion, and QoL improvements, with some on-theme content additions.


[Features & Changes]

Features

  • Increased lobby size
  • Lobby opens whenever ship is in space
  • Keep ship cosmetics
  • External ship door button
  • Random routing available
  • Discount notifications at start of day
  • Will see the time while in ship
  • Can see total value of ship scrap
  • Ladders added for all fire exits
  • HackPad added, no more terminal coordinator required
  • Flaregun added
  • Increased scrap value in hazardous conditions
  • Balanced scrap drops across planets for better random routes
  • Hunt down a target for a reward
  • Extra notes on cause of death
  • Watch from enemy POV after death
  • More cosmetic options
  • Customize your boombox tunes
  • Arachnophobia and Skinwalkers for optional experience improvements

Functionality changes

  • Player namecards are no more
  • Can pick up gear when ship is in space
  • Ship and terminal monitors no longer linked
  • Hold scan button to scan repeatedly
  • Can hear nearby walkies
  • Flashlights will dim as battery depletes
  • Extension ladder stays deployed
  • Spray paint is unlimited
  • Radiation is dangerous, be careful when removing the apparatus

QoL improvements

  • Skip boot-up screens
  • Ship will route to and land on the Company moon with 0 days to meet quota
  • Profits are only reduced by quota amount, no need to hold on to scrap
  • No stamina decrease on Company moon
  • Clear visor
  • No more ship squeak
  • More lights in the ship
  • More items can be stored on ship without despawn
  • Use walkie while on terminal
  • Dropship arrives faster
  • More responsive controls
  • Change the volume on sound devices

Bugfixes

Minor spoilers.
  • Slimes can be tamed with music in line with data entry
  • Ship scanner is now accurate

Additions

You can look, but surprises are fun.
  • Revamped insanity mechanics
  • There's a ghost in the machine sending out codes
  • Don't trust a door, never trust a door, won't trust a door cause a door might eat me
  • Tweaked entity mechanics
  • Teleporter traps

Future plans

  • Add MaskedEnemyOverhaul if vanilla spawn rates become an option
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