Lethal Company
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Dependency string
Illegal-TheJs-4.20.69
Dependants

Required mods (26)

This package requires the following packages to work.
Multipurpose modding API for Lethal Company
Version:3.4.5
Allows you to spectate enemies when dead.
Version:2.4.1
A mod to allow players to join after the game starts.
Version:1.0.13
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Version:5.4.2100
A Working Polaroid Camera
Version:0.1.9
Audio and MIDI library for .NET
Version:2.2.2
Provides an efficient allocation free async/await integration for Unity.
Version:2.5.0
Rework the Performance Report with new info, including cause of death.
Version:1.6.2
Fix custom Serializable structs and such not properly getting deserialized by Unity.
Version:1.1.1
Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.
Version:0.0.5
Personal modding tools for Lethal Company
Version:0.16.0
Adds 11 scrap, 6 store items, 1 enemy, 4 decor, 1 map hazard, and 1 game mechanic.
Version:0.10.4
Makes stamina consumption/regen a bit better. All values can be tweaked in config, and will sync with the host.
Version:1.3.2
A Custom API to support the manual and dynamic integration of all forms of custom content in Lethal Company. (v50 Compatible)
Version:1.2.4
Adds some more interior tilesets for your crew to scavenge in. Currently the Bunker tileset is out and More interiors to come. Have Fun.
Version:2.5.0
A library for Lethal Company, providing a standardised way to save and load modded data.
Version:1.2.2
A stable lobby player count expansion mod. With cosmetics!
Version:1.9.1
Patches Netcode RPC methods during runtime utilizing Harmony
Version:0.2.5
A collection of libraries and utility functions for my mods.
Version:1.0.2
Synced voice mimicking for all enemies, and a focus on features for masked enemies. Alternative to Skinwalkers + MaskedEnemyOverhaul, but is not a drop-in replacement. Please look over the FAQ and config options to enable/disable the features you want.
Version:1.7.1
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