IndexModpack
Huge modpack with lots of content configured to still be extremely playableIntroduction
Hop on with some friends, type in the "random" command in the terminal and see what you come across! Good to know: A fresh save file starts with 0 credits but once you land on the first moon you will obtain 39 credits per player in the lobby. This is so everyone can start with a pro flashlight and walkie right away. Use the command "sell all" to quickly sell all items on the ship and get back into the action faster! Or spend some chill time at the casino making big bucks?
Major features
- Increased max player count
- 18 Moons:
- Ooblterra
- 9 moons by Wesley: Acidir, Etern, Fission, Gloom, Gratar, Infernis, Junic, Polarus & Oldred
- Atlas Abyss
- Solarius
- Cesspool
- EGypt
- Sector 0
- Eve
- Bozoros
- Black Mesa
- Many aspects of all moons have been reconfigured by me to create the in my opinion best possible experience
- Experimentation has been overhauled: It only contains a few scrap items but each one is highly valuable. It also has much more monster spawns and a bigger interior than vanilla. The moon should no longer be an instant skip due to how boring it was
- Embrion has been overhauled: It has much fewer Old Birds and more loot so it should be worth visiting too
- 16 Interiors:
- Dungeon (Scoopys Variety Mod)
- Sewer (Scoopys Variety Mod)
- PoolRooms
- SCPFoundationDungeon
- StarlancerWarehouse
- Grand Armory (WesleysInteriors)
- Toy Store (WesleysInteriors)
- Tomb
- LC Office
- Cozy Office
- Rrajigar Mines (unreal interiors)
- Nali Haven (unreal interiors)
- Chizra Temple (unreal interiors)
- Skaarj Outpost (unreal interiors)
- Black Mesa
- Ooblterra interior (Welcome to Ooblterra)
- The interior rarities have all been customized by myself for each moon
- Creatures:
- Locker
- Mimics
- Nightmare Foxy
- Mantis Shrimp, Urchins, Bell Crabs and Bruce the shark (Surfaced)
- SCP-096 (Scopophobia)
- Walker (Diversity)
- Gallenarma, Eye Sentinels, Oobl Ghosts and more (Welcome to Ooblterra)
- Masked are much harder to tell apart from real players (Mirage)
- Enemies imitate player voices (Mirage)
- Hundreds of custom emotes which are always unlocked (TooManyEmotes)
- Dozens of upgrades to purchase in the lategame (Lategame Upgrades)
- Weather effect rarities have been tweaked
- Scrap has slightly more value depending on the weather
- Flooded weather is disabled on all moons (except Cesspool which is designed around it)
- You can type "random" in the terminal to go to a random moon
- All moons cost 0 credits to visit!
- A ghost in the terminal will randomly mess with various devices including the ship lights, turrets, mines, large doors, the signal translator and more
- Custom scrap:
- Various custom scrap that comes with Wesley's moons
- Monster plushies
- Rare golden scrap
- Dice with various random effects
- Custom suits: More single color suits, extra suits from "More Suits", SCP MTF soldier, Waluigi, Bracken model, Papyrus model, RoR2 Commando model, Peter Griffin model, Kermit model, Isaac Klarke model, Master Chief model, Titanfall robot models, Helldivers character models
- A casino on the company moon
- You can use the terminal command "sell all" to sell all scrap on the ship quickly (you can also do "sell x" to sell a certain amount only)
Minor features
- Various cosmetics from MoreCompany
- You will automatically equip the suit you wore the last time you played when you join a game
- Hoarding bugs can use the items they hold (Symbiosis)
- The item drophship lands much faster after you place an order
- You can play custom songs (for example youtube links) through the boombox
- Players have numbers on the map screen which can be used to switch to them in the terminal (just typing "1" will switch to player 1)
- The scan button can be held down to scan repeatedly
- The scan command shows the actual scrap value on the moon
- Scanning in the ship shows the total value of all items reliably
- The total scrap display shown at the end of each round is no longer wrong
- Upon landing on the first moon your crew obtains 39 credits per player
- Saving the game no longer deletes items if you have too many on the ship
- You can look all the way down, almost
- You can press M to mute ingame
- You can press R to use your walkie without selecting its slot
- The walkie and flashlight can go into special inventory slots (access by holding Alt)
- You can always pick up items on the ship, even while in orbit
- The scrolling direction for navigating inventory slots is reversed
- The end of round report shows more accurate messages for each player's status
- The terminal interface displays the current time
- The ship automatically lands at the company once you have 0 days remaining for the quota
- The chat hides itself
- The "mod list popups" are hidden ingame
- The intro speaker is disabled
- There are various lag reduction mods and AI fixes
- Shotguns and ammo will not be sold automatically
Planned changes and additions
- New moon: Gorgonzola
- More tweaks to the weather rarities
