
You are viewing a potentially older version of this package. View Latest Version

Void like creatures roam the facilities, searching, but for what?
Heavily inspired by the Harbingers from Path of Exile.
Adds A new Monster to the facilities that tends to wonder aimlessly. It doesn't seem hostile, but the same cannot be said about his friends.
Log entry:
"What strange creatures, if they even can be considered such. They don't appear to be home to the planets they visit but seem to know where all lifeforms on it are at all times. Whether out of curiosity or something else, they tend to stay close to humans while otherwise wondering aimlessly. Their ability to teleport may have been what brought them here. They seem to pop out of nowhere but are themselves harmless. What isn't so harmless is their ability to teleport others. Let’s just hope they can't teleport anything worse. An interesting discovery we made was that they can teleport us too. "
Exact Info:
The harbingers will spawn like any other creature in the facility. They wonder aimlessly around the area while waiting for their teleport to come off cooldown (60 seconds). Once ready it will either teleport themselves to a random player in the facility, or find a random monster to teleport to the player depending on how close they are to the closest player. Players can also step into the teleportation circle and be teleported to the previous location of the monster that was just teleported.
Would you rather stay and face whatever is about to arrive or be sent somewhere unknown to find your way back.

Default Spawn weight: 30
Currently No configs
Credit: Base 3D Model: https://sketchfab.com/3d-models/human-body-f022e4a3641943328b2fbfdf0f7c3e1e