using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("SharedInverseTeleporter")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyDescription("Teleports everyone using the inverse teleporter to the same place.")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("SharedInverseTeleporter")]
[assembly: AssemblyTitle("SharedInverseTeleporter")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace SharedInverseTeleporter
{
[BepInPlugin("SharedInverseTeleporter", "SharedInverseTeleporter", "1.0.0")]
[BepInProcess("Lethal Company.exe")]
public class Plugin : BaseUnityPlugin
{
internal static ManualLogSource log;
private readonly Harmony harmony = new Harmony("SharedInverseTeleporter");
public static Plugin instance { get; private set; }
private void Awake()
{
instance = this;
log = ((BaseUnityPlugin)this).Logger;
harmony.PatchAll();
log.LogInfo((object)"Plugin SharedInverseTeleporter is loaded!");
}
}
public static class PluginInfo
{
public const string PLUGIN_GUID = "SharedInverseTeleporter";
public const string PLUGIN_NAME = "SharedInverseTeleporter";
public const string PLUGIN_VERSION = "1.0.0";
}
}
namespace SharedInverseTeleporter.patches
{
[HarmonyPatch]
internal class SharedInverseTeleporter
{
private static Random _random = new Random(0);
private static Vector3 _teleportPos;
[HarmonyPrefix]
[HarmonyPatch(typeof(ShipTeleporter), "TeleportPlayerOutWithInverseTeleporter")]
public static void TeleportPlayerOutWithInverseTeleporter(int playerObj, ref Vector3 teleportPos)
{
//IL_0002: Unknown result type (might be due to invalid IL or missing references)
//IL_0007: Unknown result type (might be due to invalid IL or missing references)
//IL_001c: Unknown result type (might be due to invalid IL or missing references)
teleportPos = _teleportPos;
Plugin.log.LogInfo((object)$"Teleporting player {playerObj} to {_teleportPos}");
}
[HarmonyPrefix]
[HarmonyPatch(typeof(ShipTeleporter), "beamOutPlayer")]
public static void SetTeleportPosition(bool ___isInverseTeleporter)
{
//IL_0030: Unknown result type (might be due to invalid IL or missing references)
//IL_0035: Unknown result type (might be due to invalid IL or missing references)
//IL_0044: Unknown result type (might be due to invalid IL or missing references)
if (___isInverseTeleporter)
{
int num = _random.Next(0, RoundManager.Instance.insideAINodes.Length);
_teleportPos = RoundManager.Instance.insideAINodes[num].transform.position;
Plugin.log.LogInfo((object)$"Set teleport position to {_teleportPos}");
}
}
[HarmonyPrefix]
[HarmonyPatch(typeof(ShipTeleporter), "Awake")]
private static void Awake(ShipTeleporter __instance)
{
if (__instance.isInverseTeleporter)
{
__instance.cooldownAmount = 10f;
Plugin.log.LogInfo((object)"Reduced the cooldown of the inverse teleporter to 10 seconds.");
}
}
[HarmonyPostfix]
[HarmonyPatch(typeof(RoundManager), "GenerateNewLevelClientRpc")]
public static void GenerateNewLevelClientRpc(int randomSeed)
{
_random = new Random(randomSeed);
Plugin.log.LogInfo((object)$"Initialized a new random number generator with seed {randomSeed}");
}
}
}