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Decompiled source of SharedInverseTeleporter v1.3.3
SharedInverseTeleporter.dll
Decompiled 2 years agousing System; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Logging; using HarmonyLib; using Microsoft.CodeAnalysis; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("SharedInverseTeleporter")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyDescription("Teleports everyone using the inverse teleporter to the same place.")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("SharedInverseTeleporter")] [assembly: AssemblyTitle("SharedInverseTeleporter")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace SharedInverseTeleporter { [BepInPlugin("SharedInverseTeleporter", "SharedInverseTeleporter", "1.0.0")] [BepInProcess("Lethal Company.exe")] public class Plugin : BaseUnityPlugin { internal static ManualLogSource log; private readonly Harmony harmony = new Harmony("SharedInverseTeleporter"); public static Plugin instance { get; private set; } private void Awake() { instance = this; log = ((BaseUnityPlugin)this).Logger; harmony.PatchAll(); log.LogInfo((object)"Plugin SharedInverseTeleporter is loaded!"); } } public static class PluginInfo { public const string PLUGIN_GUID = "SharedInverseTeleporter"; public const string PLUGIN_NAME = "SharedInverseTeleporter"; public const string PLUGIN_VERSION = "1.0.0"; } } namespace SharedInverseTeleporter.patches { [HarmonyPatch] internal class SharedInverseTeleporter { private static Random _random = new Random(0); private static Vector3 _teleportPos; [HarmonyPrefix] [HarmonyPatch(typeof(ShipTeleporter), "TeleportPlayerOutWithInverseTeleporter")] public static void TeleportPlayerOutWithInverseTeleporter(int playerObj, ref Vector3 teleportPos) { //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_001c: Unknown result type (might be due to invalid IL or missing references) teleportPos = _teleportPos; Plugin.log.LogInfo((object)$"Teleporting player {playerObj} to {_teleportPos}"); } [HarmonyPrefix] [HarmonyPatch(typeof(ShipTeleporter), "beamOutPlayer")] public static void SetTeleportPosition(bool ___isInverseTeleporter) { //IL_0030: Unknown result type (might be due to invalid IL or missing references) //IL_0035: Unknown result type (might be due to invalid IL or missing references) //IL_0044: Unknown result type (might be due to invalid IL or missing references) if (___isInverseTeleporter) { int num = _random.Next(0, RoundManager.Instance.insideAINodes.Length); _teleportPos = RoundManager.Instance.insideAINodes[num].transform.position; Plugin.log.LogInfo((object)$"Set teleport position to {_teleportPos}"); } } [HarmonyPrefix] [HarmonyPatch(typeof(ShipTeleporter), "Awake")] private static void Awake(ShipTeleporter __instance) { if (__instance.isInverseTeleporter) { __instance.cooldownAmount = 10f; Plugin.log.LogInfo((object)"Reduced the cooldown of the inverse teleporter to 10 seconds."); } } [HarmonyPostfix] [HarmonyPatch(typeof(RoundManager), "GenerateNewLevelClientRpc")] public static void GenerateNewLevelClientRpc(int randomSeed) { _random = new Random(randomSeed); Plugin.log.LogInfo((object)$"Initialized a new random number generator with seed {randomSeed}"); } } }