Lethal Company
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RULES && // HOW TO PLAY \\

APPARATUS HUNTERS

HOW TO PLAY:

  • 2 teams, the survivours and the hunter. There is only one hunter and their job is to stop you from taking the apparatus.
  • The Survivours goal is to find and steal the apparatus. They must do whatever it takes to escape the facility with the apparatus.
  • The Hunter will recieve a shotgun with inf ammo, flashlight, and 2 other equipment of their choice. (personally the inhalant is nice)
  • The Survivours will recieve a lockpicker, flashlight, and 2 other equipment of their choice. They may try to kill the Hunter with shovels.
  • Utilise your four inventory slots carefully, for thats all the equipment you will be able to bring.
  • Both teams will have infinite stamina.

Equipments: Hunter: Shotgun, Flashlight, 2 other equipment of your choice. Recommended: TZP-Inhalant & Lockpicker. Survivours: Flashlight, 3 other equipment of choice. Recommended: Lockpicker, Flashbang & Shovel.

GAMEMODES: Depending on the interior of the moon gotten these gamemodes will then apply.

  • Facility: Survivours: Find the apparatus and escape the facility with it. Hunter: Find the survivours and prevent them from escaping the facility with the apparatus. Kill them with that double barrel.
  • Mansion: Survivours: Find the exit and escape. Hunter: Find the survivours and prevent them from escaping the facility. Kill them with that double barrel.
  • Modded (If the modded moon/interior does not contain the apparatus then this gamemode will apply. Its the same as Mansion): Survivours: Find the exit and escape. Hunter: Find the survivours and prevent them from escaping the facility. Kill them with that double barrel.

RULES FOR UNPRECEDENTED INCIDENTS:

  • In the event that the hunter dies; - If the Survivours are able to reach the apparatus and escape that will result in the Survivours victory. 1pt to Survivours. - If the Survivours somehow perish before obtaining and escaping with the apparatus that will result in the Hunter winning. 1pt to Hunter.
  • In the event that a Survivour dies (DSR); Deceased Survivour Rule I - If the Survivours team wins, the deceased Survivour will recieve half a point. Deceased Survivour Rule II - If an alive Survivour was able to retrieve and escape with the apparatus, that will result in a Survivours victory. 1pt to Survivours. (DSR I Applies.)

**Note that these rules will apply to the non apparatus gamemodes, just remove the apparatus from the rules that contain the apparatus and you will get your verdict.

POINTS AWARD SYSTEM:

  • If the hunter kills all players the hunter will receive 3 points. -------- 2 points for all surviours killed. (Can be environmental as long as they are dead.)
  • Every survivour killed by a hunter equals one point. ------ 1 point per survivour killed by your hands hunter.
  • Survivours escape alive with the apparatus ---- 1 point to the survivours alive, half a point to the deceased survivours.
  • Survivours escape alive (Mansion/Modded Gamemode) ---- 1 point to the survivours.

Setting up the game:

  • Use the modpack and play with 2 people at least. One person the hunter, the other the Survivour.
  • Make a lobby and purchase both teleporters (Inverse (Important) & Teleporter (Optional)).
  • Buy the equipment (Shotgun, Flashlight, Shovels, Lockpickers, etc.) Don't purchase more than you need of the shotguns. They will just despawn when your all dead - I believe this is fixed in 1.0.1.
  • Spin a wheel or select whoever you want to be the hunter out of your friends
  • Both teams prepare by gathering their gear.
  • The Survivours use the INVERSE TELEPORTER to enter the facility (You won't lose your items.)
  • The Hunter must enter from the main entrance. You may chase after them once they have teleported.
  • Hunter will now need to hunt the Survivours.
  • The Survivours must escape with the apparatus.

Goodluck and have fun!

Ps, Report your bugs here! https://discord.gg/wyxahRwwTj

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